Dreadnought Producer Frank "Kellion" Lucero gives an update on the status of the game in the first update in 2016.
Is everything really bigger in Texas? We can neither confirm nor deny. However, in the case of our presence at PAX South... it sure is!
Join Kellion as he reflects on 2015 and shares thoughts about where Dreadnought's at, where it's going, and some vague timeframes that we plan to elaborate on in the first quarter of 2016.