Game Update 1.12 released on Tuesday to much excitement internally among the team as it marked the release of a new game mode, Conquest, and a ton of back-end server updates that allow us to improve Dreadnought tenfold in the future. What we did not catch went live was a number of smaller config changes that resulted in a decrease in Event and Ribbon XP rewards and changes to how assists are rewarded.
As fate would have it, we were required to take the game servers offline this Thursday to address outages with our third-party partners that were affecting player currencies. During this time, we were able to revert these errant scoring decreases to PC 1.11.1b values. We will be keeping the change to Assists, detailed below. We have also restored the Ship Veterancy bonus and Berserker event that were inappropriately removed. We apologize for any frustration this has caused. Thank you for your understanding and support.
Wait, so how do assists work now? 1.12 introduced into the scoring system a new type of assist called a “Critical Assist.” Critical Assists are triggered when you have done more than 50% of the damage to an enemy but didn’t secure the kill. These assists grant more Event XP and Event Credits than a standard kill because you did more of the work and should be rewarded for it! Our goal with this improvement is to more appropriately award players for their effort while not punishing their teammates for getting the “last hit” and taking all the glory.
We’re very interested in your feedback on this change and with the scoring values returned to normal, would love to hear how you feel this improves Dreadnought.