Lilith#8091 posted (#post-220342) said:
It's confirmed by devs that punishment for leavers will be significantly increased in next updates.
So yeah, the issue of your kind ruining games for everyone will be fixed soon
Okay, where is this confirmed. I can say this, I know of a lot of people who will quit if they try to punish people for bailing out of matches that are obviously not a fight that can be won. You suggesting it's confirmed does not make it so, lets see your evidence. If confirmed, that means you have empiracle proof it has been expressed. So, either put up or you know, keep your fingers from typing.
Leaving a match that is not a fair fight, that is obviously heavily skewed in favor of a team that is made of of a squad is allowed, if it wasn't allowed that might be very different. But it is, it's an option when you hit the escape key. I leave the match before it ever starts, no during the game but before the match starts, before the countdown timer ends.
Can you imagine how incredibly bias and unfair it would be to punish people who play this game, many who PAY to play this game and support your gameplay by doing so, to be penalized for leaving an unfair match that the devs put together?
If teams were meant to only be made up of squads, do you know think that maybe, just maybe the DEVs would force you to be in a squad, like EVE online forces you to be in a corp? Do you honestly believe that the devs want to drive off all the paying customers that are usually casual players (Because they have a job, they make money but have less time to play the game) by instituting punishment for leaving unfair matches their algorythym employs?
Lilith, I think perhaps you have become so emotionally attached to your argument that your mind automatically refuses to poder any other points regardless of their merit. I will make one more attempt to explain things to you, so that you might understand where your logic and claims fail, utterly.
Teams and Squads are different. A squad is a group of people who get together, outside the team creation. They are people who want to play as a squad, within a team.
So, teams can be made up of (squads and random players) (Pure squads) (Pure randoms)
Now, you continue to use the word team as if that automatically means squad, it does not. Teams are created prior to a match, and only just prior to that match. They are not made up of people who decide to play together, except when the team contains within it a squad. Do you understand?
So we all play in teams, some poeple play in squads within teams, some play as randoms within teams. You are right in one way, we all were meant to play in TEAMS. But we are not all meant to play in SQUADS.
Is that clear enough for you now Lilith?
Considering that people who pay, and are more often than not casual players, and considering that squads usually want players who are active, I would suggest that the devs, Greybox and whoever else is making decisions, will want to do everything in their power to protect the paying, player base. That being the case, guess what? Punishing people that pay will cause this game to break.
Now, pay attention to what I am about to say, and maybe if you keep an open mind and accept the fact you could be very wrong in your assumptions you might begin to understand what for the rest of us is easily understood without explanation. You claim that the devs will heavily punish people who leave a match before it ends. You sound rabid in your argument, partly because your argument and assertions make absolutely no logical sense whatsoever. But regardless, it seems to me clear that you just want people to shoot at for XP and don't honestly care about the state of the game, so long as you get your XP or fix of kills, or play with your squad against lesser skilled and ranked players. It seems you might prefer just shooting at targets instead of having an active, fair engagement. I cannot see any other reason for your rabid behavior in arguing an illogical point. When people argue using emotions rather than logic, they end up saying things that make absolutely no sense, as you have over and over and over.
How about this Lilith. You play as a complete random for a month without leaving any match before its end, just as you propse all of us should do, and that you claim the devs will punish people for. You do that for a month and then check your stats, check the amount of XP you earn over that month. When you realize and understand the issue after that month, then come back with a logical argument that supports your claims.
I have been keeping spreadsheets for this exact reason. I already keep spreadsheets for EVE Online so it wasn't a big deal for me. But in doing so and tracking my progress against the tactics I employ, including leaving unfair matches and only playing matches up to the point there are two more 50lvl players on the opposing team compared to mine, I have found my stats have increased greatly. I have found I have earned far more XP in a much shorter time. I have found I enjoy the game far more because I am not just playing through a match I knew I would lose before it started, just for the sake of the opposing team accumulating xp. I am not here to do you any favors Lilith, I am not here to present myself and my ship for you to gain XP from. It sounds to me you are just simply a self centered, self important, narcissistic player who only wants to win and gain xp, but does not care about the game's future, does not care about how unfair it is to other players, does not care about the game or anyone else but yourself.
Personally I want to see this game succeed. If done correctly, this can be an amazing game. If not, it will die and be forgotten. So how do we get to where people want to play, instead of people leaving the game totally? There are obviously serious issues with this game, and it's mechanics, specially the team creation. But so long as Greybox and the Devs work towards making the game better, and more fair team matches I am willing to stick it out. But I can say this, the minute that people are punished for leaving matches that are obviously not fair, I am gone for good. I am not going to play a game, specially pay any more into a game that does not care enough about it's player base to fix the glarringly obvious problems that cause people to pleave, in droves.
Now Lilith, you can easily admit that we have serious issues with the player base. That the game has serious issues with retention rates. And you also must aggree if you are a logical thinking person, that the issues with people leaving are directly related to issues in the game itself. What matters is that people are leaving, regardless of how you think the game should operate, they are leaving in droves so something, you must aggree, must change. The issues need to be identified and fixed or the game will die, period. So, knowing there are issues with the game mechanics in some way that cause people to leave, what would you suggest is the problem? How would you explain the mass exodus of players on a regular basis? How can you explain why the game is failing when it should be flurishing?
It's not people who refuse to play unfair matches that cause people to leave, there will be another fill in anyway. And think of this Lilith, no matter if people leave a match, if a worst case scenerio you will have an AI player, which you can kill even easier. No, I am starting to think you have an issue with yourself. A player leaving a match where the team creation is obviously unfair, does not affect the team that is going to win the match, not at all. So the issue I think you personally have is that you want to easily kill real players so you can feel whatever it makes you feel. Which by the way is telling about the type of person you are.
So what problem do you have in your life that would cause you to want to play this game so you can make real people feel the way they do after they lose an unfair match. It seems to me your real intent is something else. Being that people leaving a match absolutely have no bearing over your scores while you are playing in a squad, except that they actually would improve your score, specially if replaced by an AI, it seems you just want to kill targets weaker than you. So you actually don't want any challenge at all, what you want is to shoot live targets for your own giddy pleasure.
I also want to get this straight. People just like you, who play in squads, just like you, and claim people that leave a match are not wanting a challenge, well what challenge do you have playing in a squad? I would like to know, if almost every single match you play is against randoms, and I know this for a fact, where is your challenge? And if arguing others don't want a challenge, when not playing in a squad, in a team, why are you not playing as a random yourself? Let me tell you this about yourself, that you seem to have totally missed because you are presenting an emotional argument and not a logical one. You in fact do not want a challenge, you want easy wins and when people bail out of a match for a fair challenge, then you nut up because now you are shooting an AI and not a real person.
You are the reason people leave the game, and people like you. It's the unfair matches and the overwhelming odds that cannot be beaten that cause people to leave, and that is exactly what you are arguing for. You are the reason, not people leaving a match to be replaced by someone else or AI. You. It is people just like you that cause people to leave. Not those of us who choose to fight against an unfair team creation.
And let me leave you with one last thought Lilith, sense you seem to be totally oblivious to what a challenge actually means. Literally, challenge means: "a call to take part in a contest or competition, especially a duel". When you play against a team that is made up of far more skilled players, when you know for a fact you are going to lose, that is no longer a challenge. That is more akin to pressing a button to lose. In the real world, the general of an army is not going to fight a superior force unless they have an advantage. Look at the first Gulf war Desert Shield and Desert Storm, and the tactics that Gen. H. Norman Schwarzkopf employed to win that battle. Faced with opposing a much larger military force, he refused to engage them directly, instead he flanked them. Unless left with no other options, no general will attack a superior force unless they can gain a tactical advantage. Even in the real world, people do not fight unfair fights, they seek to make them fair before they engage.
I would be very interested in you taking up my challenge to you personally, to play one full month strictly as a random and then argue your point.