I really don't know where else to put this so I am putting it here. This is mostly a list of things I have found annoy the absolute ever living **** out of me that I for one would like to see fixed.
Thing 1) Shot occlusion by "invisable walls". Idk what causes it, maybe its the perspective shift from zooming in, maybe its the hit boxes on terrain are not trimmed properly. It's a problem I haven't had to deal with in a game since like 2004 =\ it is frustrating and makes the game feel half assed. Please fix it.
Thing 2) Health bars going invisable. I would prefer it personally if the stupid things never disappeared at all and just got smaller based on perspective or something. Even if they didn't get smaller I would prefer they never disappear. There is nothing more annoying to me then being 2 feet from an ally and I can't see his health unless I aim at him when I am trying to keep another guy alive. In a tactical game I want the ability to react to the situation and I find it infinitely frustrating when I don't have the information I need to react properly. If you aren't willing to make this change as a standard thing, please at least consider adding an option to keep ally/enemy/both health pools visable at all times. Also if you have it set to remove ally health pool when they are behind terrain....just don't...
Thing 3) Stated already but the lack of a proper matchmaker is annoying. I keep seeing one sided games left right and center. Whatever your system currently is for deciding how to divy up the teams it just isn't working. I know that this is a long term problem but I am mostly mentioning it to add my voice that this IS a problem and it does need fixed long term for this game's future.
Thing 4) Although a minor thing, the lack of a large scale map in non conquest game modes is kinda crappy. All games of this genre have it, I think most of us expect it. If there is some kind of tactical reason for it by all means but I would rather know who is where in a pinch so I can react better to allys that may need backup or holes in the enemy line where I can take advantage. The current map UI doesn't give much on that in non conquest game modes (but it does in conquest which I find odd).
All in all its mostly small stuff and I am sure my tone and attitude are a bit aggressive because I am writing this coming off a rather aggressive losing streak on 4 hours of sleep in the last 48 >.> butttttttttttt the fact remains I think everything I am saying here is important and I thank you in advance for your consideration in these matters.