I really don't understand how this makes any sense... why are T3 ships allowed to take part in combat vs T4s? Just now I was in a battle where two T4s from the enemy team basically did to our team whatever they pleased and wiped the floor with our corpses (metaphorically speaking).
It wasn't fun, it didn't feel fair. HOW is this fair to begin with?
I used to think this mismatch was fine... because T1s are easy to replace with T2s and I spent so much time in Rookie Queue with everyone flying T2s. But the grind to T4 from T3 is very real and feels very pointless. Coupled with the above, it feels like this is the main place where the game will try to squeeze out money from players. That, or get them to leave. Given how much players (myself included) hate the idea of "pay 2 win" this doesn't feel like a good design.
EDIT: I've just had a lengthy (friendly) discussion on the Dreadnought Discord channel about this. I think it's pretty clear that imbalance is built into the game, with how ship tiers are mixed at the moment. And as I wrote above, this is where the game tries to make money. This might not be as bad a case of P2W as certain other games, but the problem is that perception of P2W is enough to tarnish the reputation and drive people away. And I think players will pick up on this fairly quickly, as over the past number of years we, as gamers, have been getting “inoculated” by ever more greedy business practises employed by developers / publishers. If the devs want this game to be popular, then I feel they need to make a great game first and foremost (this includes making it a balanced one), and money will surely follow. If accusations of P2W and extended grind start to appear, the only defence is that this is a F2P game, but I'd argue there's only a relatively small subset of players who are interested in that kind of game.