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Survival Instinct + Kinetic Weapon Amp = 0 reload speed on a Stribog. However, when Desperate Measures kicks in, you lose the effects of Survival Instinct, even below 50% HP. Bug or Intended?
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Scrambler - (for PS4 controller, Console AND PC) While scrambled, you can't swipe for shields, but you can press F2 for shields. Bug or Intended? (I discovered this one back when I was on console, I do it even here on PC since I use a PS4 controller to play the game)
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Bug or Intented? (Two Things)
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Point 1 I'd say is a bug, But then that build is a broken build if you ask me.
point 2 I believe they are aware of it.
Best bet is to tell CS. The more people report a bug, the more incentive there is to fix it.
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Brother Belial#4215 posted (#post-224993) said:
Point 1 I'd say is a bug, But then that build is a broken build if you ask me.
Lol my build isn't broken in any way. I don't run blast pulse or autorepair. But it does happen on my artilleries as well. It's like Desperate Measures nullifies Survival Instincts.
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0 reload is broken. No way they intended that imo.
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Brother Belial#4215 posted (#post-225007) said:
0 reload is broken. No way they intended that imo.
Sure about that, it simply stacks both buffs additively. Like armour boosts.
Jawayne#8001 posted (#post-225014) said:
Brother Belial#4215 posted (#post-225007) said:
0 reload is broken. No way they intended that imo.
Sure about that, it simply stacks both buffs additively. Like armour boosts.
Not really sacrificing anything though. You give up speed for the damage reduction. 0 reload time turns a "balanced" weapon in to something that it's not supposed to do. Being able to take a ship from full health to dead in what feels like 2 seconds is dumb. When playing against a squad doing it it's just takes on a new meaning of not fun. It's an instant win vs anything build.
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Survival Instinct means you are at 50% hp or less and you need to have KWA/RFM active at the same time.
Jawayne#8001 posted (#post-225016) said:
Survival Instinct means you are at 50% hp or less and you need to have KWA/RFM active at the same time.
With respect, regardless of how specific the conditions to activate it are, the fact is that the build is clearly broken. I should not be able to melt a full hp Dreadnought in my Onager before he even gets a chance to put his shields up. What is the point of putting a reload function on the ship if you intentionally give players the opportunity to do circumvent it? Im sure that the only reason that this isn
t a rampant issue is simply because a lot of people just don`t know about it.
Sovereign_Praetor#8062 posted (#post-225033) said:
Jawayne#8001 posted (#post-225016) said:
Survival Instinct means you are at 50% hp or less and you need to have KWA/RFM active at the same time.
With respect, regardless of how specific the conditions to activate it are, the fact is that the build is clearly broken. I should not be able to melt a full hp Dreadnought in my Onager before he even gets a chance to put his shields up. What is the point of putting a reload function on the ship if you intentionally give players the opportunity to do circumvent it? I
m sure that the only reason that this isn
t a rampant issue is simply because a lot of people just don`t know about it.
Report it via the Bug-Reporter and if they consider it one, they will fix it.