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"Lets make Dreadnought GREAT again!"



Posted: //
Sept. 24, 2018, 10:44 a.m.



Heyho Partypeople!

I loved this Game but after Months(200H+) i am frustrated to play Veteran or Legendary!

The biggest Problem is the Balancing...

...to many Players switched to Corvettes( Best Killer=zzzzzzzzzz)...fast, evil Modules and firing through Stealth!

...more and more Players use the overpowered Koschei/Ohkta and you will watch your Team loose by boring Koschei/Ohkta Power!

Dreadnoughts are beautifull but Xp Victims for Corvette and Arty!

I have the Answer:

DOUBLE the HP/ARMOR of all Dreadnoughts!

20%-50% less Armor for Corvette,Arty and Healers(Tac´s)

You will see...more Players will choose the Dreadnoughts again!!!

Corvettes will fly back if they see a Dreadnought is coming!

A single Arty is not a booooring Death for a Dreadnought!

All others Ship will/can use Dreadnoughts as Cover more as often!

Finish!

Dreadnought first!!!

Or rename the Game in Corvettes

Greets Miodio!!!


Posted: //
Sept. 24, 2018, 11:56 a.m.



Thanks for all the support and feedback! We DO have the Command the Colossel update coming to PC and PS4 in the near future. This update will be bringing quite a bit of new changes across the board. We'll be sharing patch notes soon, so keep your eyes peeled!


Having any issues and need some assistance? Our support team would be more than happy to help! You can reach out to them here!

Miguel "MiguelItUp" Rial - Six Foot Player Relations Specialist


Posted: //
Sept. 24, 2018, 12:44 p.m.


Updated //
Sept. 24, 2018, 12:45 p.m.

Miodio#6830 posted (#post-225521) said:

Heyho Partypeople!

I loved this Game but after Months(200H+) i am frustrated to play Veteran or Legendary!

The biggest Problem is the Balancing...

...to many Players switched to Corvettes( Best Killer=zzzzzzzzzz)...fast, evil Modules and firing through Stealth!

...more and more Players use the overpowered Koschei/Ohkta and you will watch your Team loose by boring Koschei/Ohkta Power!

Dreadnoughts are beautifull but Xp Victims for Corvette and Arty!

I have the Answer:

DOUBLE the HP/ARMOR of all Dreadnoughts!

20%-50% less Armor for Corvette,Arty and Healers(Tac´s)

You will see...more Players will choose the Dreadnoughts again!!!

Corvettes will fly back if they see a Dreadnought is coming!

A single Arty is not a booooring Death for a Dreadnought!

All others Ship will/can use Dreadnoughts as Cover more as often!

Finish!

Dreadnought first!!!

Or rename the Game in Corvettes

Greets Miodio!!!]]

Wow, they seem to be some big changes you're asking for - I'm not saying they might not be needed, but increasing an attribute on one type of ship whilst decreasing a similar attribute on another is quite a big change (especially when you throw around numbers as big as 100% and 50% regarding changes).

As stated, I'm not saying a change isn't needed, but I do prefer smaller changes and then a time for reflection to see how those changes have affected the play style of the community. O7


Posted: //
Sept. 24, 2018, 12:54 p.m.


Updated //
Sept. 24, 2018, 12:55 p.m.

Hello,

Increasing/decreasing HP may not help. The best Corvette pilots are very difficult to kill. A Dreadnought is probably the most susceptible to "Distruptor" attacks

Try getting and equipping these Officer Briefings:

The Officer Briefing "Reinforced" - This increases your HP by 25% but increases module cooldown

The Officer Briefing "Slow and Steady" + 10% defense but decreases movement by 10%

The Officer Briefing "Retaliator" - reduces module cooldown 15 secs when shields take damage.

The Tier IV Dreadnought has the module "Endurance Mode" This doubles your HP for about a minute.

Also VERY IMPORTANT: Never purchase the Tier IV Armor Amplifier. Only use the Tier III Armor amp on a Tier IV ship. ( On Tier V purchase the Tier V armor amp )

In general I do tend to agree with you about Dreadnoughts vs Corvettes but there are some very good ways to deal with them.


Posted: //
Sept. 24, 2018, 1:19 p.m.



I'll introduce Carriers and make the Devs pay for it!


The community should not be afraid of the developers- The developers should be afraid of their community. carrier

^I want to believe^

https://youtu.be/z_Gd9-IfYzw


Posted: //
Sept. 24, 2018, 11:53 p.m.



vettes are needed for their burst damage to kill off those korschis you cry about. having heavy cloak makes a vette take double damage which means they have armor like cheap toliet paper. if you take away disrupts it makes the dread unstoppable when they can constantly pop armor amp to discourage any attack runs. people will tend to choose dreads when they know they can trust their team(maybe fly next those korschis eh?) to support them. You need to give yourself more time to figure out what plays well for you and less about making useless posts with no realistic suggestions to balance.


you won't escape my Frightning bolts!!!


Posted: //
Sept. 25, 2018, 4:05 a.m.



Shocknfunk#5058 posted (#post-225527) said:

vettes are needed for their burst damage to kill off those korschis you cry about. having heavy cloak makes a vette take double damage which means they have armor like cheap toliet paper. if you take away disrupts it makes the dread unstoppable when they can constantly pop armor amp to discourage any attack runs. people will tend to choose dreads when they know they can trust their team(maybe fly next those korschis eh?) to support them. You need to give yourself more time to figure out what plays well for you and less about making useless posts with no realistic suggestions to balance.

^This, an AMPed T4 blast pulse will take out a heavy cloak Valcor in one or close to it.


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Posted: //
Sept. 25, 2018, 4:32 a.m.


Updated //
Sept. 25, 2018, 4:34 a.m.

Strange, I have never really had much of a problem with Vetts when I am in my big fat Jut. Yeah, the the drains and the disrupts are an annoyance....but nothing game ruining.

Even disrupted and/or drained if a Vett slows down anywhere near me, my repeaters will take it apart fairly quickly. I suppose if a Fulgora or a Medusa where to circle high above me in my repeaters blind spot it might eventually have a chance. But even then there are counters to that.

What I have found really comical is the very rare occasion when a Vett will park itself right next to me, seemingly yards away from my broadsides and start shooting. Just a couple shots from the repeaters and a one button tap on the broadsides and the Vett pops in a cloud of smoke.

What can be really bothersome is a Vetts innate ability to be right there when my shields are down and I have only a tiny sliver of health left. But meh, thats part of the game. (I do it too sometimes with my Vett)

As for healers, I have my own opinions and my language might get rather....colorful. So I will refrain from voicing it.


description


Posted: //
Sept. 25, 2018, 5:55 a.m.



Einen grossen Dank an das Team von Yager Developement aus Berlin verbunden mit einem Gruss aus Brandenburg, euch ist ein wirklich gutes kurzweiliges Spiel gelungen das für zwischendurch oder auch für längere Wochendmatches bestens geeignet ist. Der Oneslaughtmode ist schön kuschelig schwer, hier an dieser Stelle schöne Grüsse an die T4 und T5 Captains die mich mit meinem luschigen t2-modulen weggemacht haben wir sehen uns noch versprochen. Rache ist ein Gericht das am besten kalt serviert wird. An die T3 Korvette Captains die mich weggemacht haben, ihr seid meine Helden guter Fight, da hab ich ordentlich was gelernt.

für unsere englisch sprachigen Freunde hier die Übersetzung mit Google ich spreche ausschliesslich Deutsch:

A big thank you to the team of Yager Developement from Berlin combined with a greeting from Brandenburg, you have managed a really good entertaining game that is ideal for in between or for longer weekend matches. The Oneslaughtmode is nice cuddly heavy, here at this point nice greetings to the T4 and T5 Captains who have made me away with my luschy t2 modules we'll see each other. Revenge is a dish that is best served cold. To the T3 Corvette Captains who took me away, you are my heroes good fight, I learned a lot here.


Posted: //
Sept. 25, 2018, 11:33 a.m.



Shocknfunk#5058 posted (#post-225527) said:

vettes are needed for their burst damage to kill off those korschis you cry about. having heavy cloak makes a vette take double damage which means they have armor like cheap toliet paper. if you take away disrupts it makes the dread unstoppable when they can constantly pop armor amp to discourage any attack runs. people will tend to choose dreads when they know they can trust their team(maybe fly next those korschis eh?) to support them. You need to give yourself more time to figure out what plays well for you and less about making useless posts with no realistic suggestions to balance.

Thx for your Answer...i think! Ha!

I played more than 2700 Matches...regular Matches...without Friends,Squads or Clans!

So i am not a NOOB...playing 2 Hours in Veteran Matches and crying because i get no Kills or die fast!

"having heavy cloak makes a vette take double damage which means they have armor like cheap toliet paper"

Yes yes yes...but they dont fly to you and send a WhatsApp Message before they destroy you...so...i seen many Matches lost by those Stealth-Corvettes but its ok... i am Elite...you are Elite(i hope so) we have no Problems with that...forget the hundreds of players who can not handle it!

"You need to give yourself more time to figure out what plays well for you and less about making useless posts with no realistic suggestions to balance"

I see you missunderstand me...maybe you didnt read my Post correctly(i think so)...IIIIIIII dont need Time anymore to figure out what plays well for me: I started as a Veteran Destroyer Cptn...in the first 100 Hours...in the next 100 Hours i changed to Fulgora/Medusa Corvettes...because...why!?? Because its really easy to destroy Everything...and in this Time as a Corvette Player( I really dont like Corvettes more as Destroyer or Dreads) i find out...T3-T4 Dreadnoughts are a Joke...a XP Victim for Corvettes and Arty!

Why building a Deathstar...one cheap X-Wing can destroy it! Same like Dreadnoughts!

"less about making useless posts with no realistic suggestions to balance"

Ok...i forgot one Word "or" Double the HP/Armor of all Dreadnoughts "OR" less HP/Armor for the Others!!! Realistic enough for you!??

I wrote this Post not for my self but for the other Players who love to play as a BIG HARD Dreadnought! And for the Producers of this Great Game too...who needs to continue upgrade the Balancing System!

bye Miodio!

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