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Mechanic suggestion: Status debuff effectiveness reduction on stack



Posted: //
Nov. 5, 2018, 12:29 p.m.



So stacking/chaining status debuffs are a problem right now.

I suggest that stacking status debuffs should have reduced effectiveness as they are stacked (if stacking is even intentional).

Alternatively there should be a short duration of immunity to each individual status debuff after the effect has run out, somewhere between 5 and 10 seconds to prevent continuous debuff chaining.


Posted: //
Nov. 5, 2018, 2:47 p.m.



like being chain scrambled until your dead... I just leave that match and look for another or leave the game for a few hours or for the day. If I cant play I have other things to do around the house with my time.

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