Hey people, this is a heartfelt message, intended for the Devs, but as it opens the floor, it could be for the community as well. I have a strong desire to see this game come to all i imagine it could be, as such i have a lot of dedication to games like this, normally. However, with the recent update i find myself conflicted. Being rather competitive, i try to work from a principal of skill to win games. I do my best not to exploit bugs, or use the simplest path to victory. Watching others, or doing it myself, often disgusts me. When i identify people exploiting something, i will often blame them for their actions, as it is their choice to be unfair, rather than the Devs choice. However, with the tier abuse the game is currently experiencing, i can only be left to blame the Devs. Unlike other games, i can't actually bring myself to blame people for exploiting, as the tier systems are not exploits, they are working as intended.
The state that the game is in, forces me to be placed into one of two categories, objectively weaker, or objectively stronger, and given how the matchmaking works, i cannot be sure what objective side will be on until the game starts. It is from this principal, that i cannot justify playing this game, at least until the next patch addresses the current tier mechanic. Either by making it significantly simpler to advance, or by making it ingame worthy to play as lower tier ships. I would suggest giving tier two ships secondary turrets, or by giving significant bonuses for killing higher tiers, with lower tier ships.
I find myself constantly trying to justify the grind, to what essentially is an unfair advantage, that is obtained by guaranteed victories, or unwinnable battles, extremely rarely is there a mid ground. As a veteran level 50, who is still fully in support of the development of this game, i just cannot bring myself to play a game, that is without argument, fundamentally broken. I do not find it enjoyable, and i know it is due to the lack of new, or interesting content, combined primarily with the absurd time it takes to get anywhere, grinding to not only an objective unfair advantage, but also back to the position i was previously in, before patch.
Currently, your GP currency is pointless, and frankly a rip off. In other F2P games, such as LOL, their real world currency is used to purchase playable tools, without the need to grind them. Your system however, does not do this, as your free exp mechanic, still requires a person to grind to obtain it, and it cannot be used as credits. No matter what, the time input into this game is pushed to the extreme, and the pay out is you are able to skullfuc* everyone, not due to skill, but due to the tier advantage. I deeply believe this version was very poorly considered, from design to implementation. I am left wondering what scenario manifested, that prompted many of these very clear miss-steps and decisions, that justifiably, should be strongly criticized.
I will return to the game in future releases, which means i will follow development on the various platforms. Thank you for the games thus far, Grey Box. I had very much enjoyed the experience previously. This patch however, brings to the table nothing but frustration, and disappointment. Should the Devs or others wish to talk, im always available on the discord. Sure, it likely wont happen, but the option is always there for my feelings, or my proposed solutions to be expressed over comms.
Until the next roll-out/patch.