SkyRaider#3584 posted (#post-233820) said:
Not really sure how I went against my own quote? They have to make money so theres a balance. Whether they have the balance right is another question entirely.
Im with you in that I dont spend money elite. Its not my price point but for other players it is. You cant cater to all so they have to find a median. Again, whether they have that right or not is another question. I'll tell you no, but maybe Belial will tell you yes. Who is right? It really boils down to the individual.
I mean, Im not sure how to really retain people beyong suggestions Ive given. Sometimes devs listen, sometimes they dont. Greybox may not listen at all. Something should be done the way they lose players, that much we can agree on.
Yeah, figured we were on the same page with the friendly reminder sometimes things just come over tone deaf on the internet :p
Your original quote was about how you can complete the game without paying, followed by people wanting things quick and easy, you then say the grind sucks. But if you think the grind is valid because the game can be completed for free, then how can you say it sucks; you just explained it was there for a reason and you agree with the reason. Most people will not think something sucks if there is a valid reason for it being. That is how I believe you went against your own quote.
My point is people don't necessarily want things quick and easy, but rather they want to feel they are making progress and are presented with a fair challenge. There is no 'easy' in a game based on winning or losing, you have to accept you will lose to a better opponent at some point. But if you see yourself progressing to a point where you have your optimum load out in a tier V ship then you will know you are on an equal footing. Then it is down to you, your team and how you feel.
You accept you may be at a disadvantage as you climb the tiers, but the game awards your progress. It all comes down to if you think the pace of progress is good enough; that will always be down to the individual.
In any other game the difference between a new low tier and an optimum high tier in this game would have players calling OP on the high tier ship. Unfortunately I know this game does not have the numbers to rectify this by creating more than the 3 fleet choices; I know this because rather than change the issue, Dreadnought have merely juggled the tiers within the Recruit/Veteran/Legendary fleets.
If the one thing we can agree on is the game needs to stop losing players then I'm fine with that, as that has been my hope. Because without players this game will die.