15s duration where one shot gives your opponent a 10s slow. Sure you don't deal damage - but within that time frame you are capable of applying stasis to as many opponents as you want.
The profectile is fast and precise and has minimal counter play. And only one stasis user is usually needed in legendary games.
It's very overpowered means of crowd control. Either decrease the duration to make the module user to focus a certain target - or make it cap with the amount of users it can be applied to. It's not fair that all you have to do is land 1 shot on a corvette and you can rotate to 3 other targets and apply the final shot to the corvette for a total stasis of 25s.