Replace corvette Armor Amp with Armor Lockdown - No Brainer
The unbalanced vette armor Amp subject has been beat to death, but how has no one thought of this, and I came up with it in minutes.
I've been waiting for this to emerge organically, but it hasn't...
So in case it's not obvious, here is my thesis.
The new Armor Lockdown no longer restricts movement or drains energy (at least in T4-5 where I play, not sure about lower tiers)
it fits the Dev's "Module Normalization across ships/tier" initiative, which is widely well recieved!
Armor lockdown is already the internal module for Arty and Tacs
It gives 95% damage reduction, which can be kicked up to 101.5%, 105% or 111.5% depending on OB.
It only lasts 6 second
It has a savage 55sec-1min cooldown.
It can be stripped by rupture
corvettes get 5-6 seconds to escape or alpha, but suffer a long cooldown, and aren't invuln for 15 seconds, and can't really abuse retaliator with thier shields, like with armor amp!
It fits in with the module normalization initiative