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Idea: Que Solo gets a bonus exp?



Posted: //
May 25, 2019, 5:46 p.m.


Updated //
May 25, 2019, 5:50 p.m.

slab_of_bacon#9340 posted (#post-279340) said:

Does anyone know if the team has considered this idea yet? I'm getting throttled by squads again so I have opted to use proving grounds to earn credits.

The last official news that we got for Dreadnought from the devs date from January the 29th for the Lunar New Year XP Event. Since then there has been nearly no talk from the devs.

On the Dreadnought partner discord DN_PenguinRage (Kyle) said that he's leaving Six Foot for another company.

So in short, with the last news dating back in january and the most prominent Six Foot staff on Twitch leaving only a message instead of making a Twitch stream saying that he was proud to be part of Dreadnought while giving us some more new about the game, the best bet is that there will no longer be any devellopment about Dreadnought. The only positive things that we have heard it that the server will continue to be running, but even that information doesn't come directly from a Six Foot spokesperson.


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Posted: //
May 25, 2019, 9:36 p.m.



To be fair, Kyle was the PR guy, so maybe we're experiencing a transitional phase.


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Posted: //
May 26, 2019, 10:37 a.m.



"so maybe we're experiencing a transitional phase."

Wow, that's what i call hefty optimism. If not naivety.


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Posted: //
May 26, 2019, 11:41 a.m.



Well seeing as they have left the bonus XP active from the lunar event, I'd say it's probably not going to happen.


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Posted: //
May 27, 2019, 8:36 a.m.



slab_of_bacon#9340 posted (#post-279343) said:

To be fair, Kyle was the PR guy, so maybe we're experiencing a transitional phase.

Given the abruptness of the livestream cancellation (which they promoted that very morning) I dont think it was transitional.



Posted: //
May 27, 2019, 10:48 a.m.



SkyRaider#3584 posted (#post-279346) said:

slab_of_bacon#9340 posted (#post-279343) said:

To be fair, Kyle was the PR guy, so maybe we're experiencing a transitional phase.

Given the abruptness of the livestream cancellation (which they promoted that very morning) I dont think it was transitional.

A transition is a transition.


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Posted: //
May 28, 2019, 4:10 a.m.



slab_of_bacon#9340 posted (#post-279343) said:

To be fair, Kyle was the PR guy, so maybe we're experiencing a transitional phase.

We are indeed. What we see here is the transition from active development to life support.


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Posted: //
May 28, 2019, 6:29 p.m.



I don't think rewarding people to queue solo is a good way to go about. We're punishing people who want to form communities. This is a balance issue in my mind - which due to it's small sample size is quite problematic.

I'd sugguest making the AI weaker via classes chosen. More AI corvettes, Snipers, and less AI support classes.


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Posted: //
May 30, 2019, 1:38 a.m.



DRAKONASisREAL#6814 posted (#post-279354) said:

I don't think rewarding people to queue solo is a good way to go about. We're punishing people who want to form communities. This is a balance issue in my mind - which due to it's small sample size is quite problematic.

I'd sugguest making the AI weaker via classes chosen. More AI corvettes, Snipers, and less AI support classes.

I think that squadding up is great for community building and nothing would bring me greater satisfaction than being on the same team as my buddies. But the current community we have is full of 2-3 year veterans who know this game inside-out. In order to break up the imbalance that matchmaking creates there needs to be something to benefit those who have yet or desire not to join an organization. Without the desired playerbase squads will continue to yield lopsided matches leaving very few happy. And if you think you're going to tell me this isn't how it works, don't waste our time.

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