Seriously, they are.
These games keep devolving into these little healballs where you have a bunch of artillery cruisers, at least two healers and a Dreadnought or two on both sides.
And everybody just sits back and snipes with artillery cruisers and fires nukes with dreadnoughts and heals.
If you play a Corvette your will do nothing the whole match but sit back and twiddle your thumbs till you get so bored you try to flank them and die instantly.
Like Dreadnoughts? Well you better have your nukes ready. otherwise you'll be as useless as a Corvette. You'll sit back doing nothing till you get bored and try to charge the distance and will get eaten by artillery cruisers as you inch your way across the field.
People seem to keep blaming the Tactical cruisers but it's not really them so much as Artillery cruisers.
It takes only a moment of thought to realize Sniper ships is a horrible idea.
You WANT big, dramatic battles with Dreadnoughts floating by broadsiding eachother at point blank. Corvettes zipping around the outskirts diving in and out to pick off damaged enemies. Tactical cruisers repairing everybody.
Sniper ships destroy that.
I creates this giant no man's land in the middle of the map where nobody can cross without getting shredded at max range. No big, glorious battles anymore. Just potshots at distant spots.
Don't like it? Too bad. The game has sniper ships.
Screw that. I say change it. Rather than snipers, Artillery ships could be AOE focused launch big bombs and guns that hit clustered enemies. Without the oppressive sniping to force these BS stalemates fleets will be forced to close the distance in order to engage. we'll be free to taste the glory of battle the way it should be.