Many of us are aware that the new system put in place needs time. We can live with that and most of us have outermost respect for it. At least I do, but I want to let you know that the prices are unbalanced, too high and unequal compared to the ship. I am grateful that the prices of the fleets went down a little cause that was way too high. I understand that the game must have some kind of repetitive matches in order to play new weapons and fleets, but the amount of credit to gain from missions and matches are so low even with Elite status that it takes way too much and for gamers who can't invest hours and hours a day this game is not possible to play and progress properly. I of course understand that one match granting all your ships and modules isn't possible either.
What I ask or at least request to be looked at is a more balancing amount of credits equal to the ship. I want to buy a ship it costs 22.000 credits, but the modules on it cost either slightly less or far above which makes no sense in my book. Therefore I ask to fix that as soon as possible before people spend even more credits and time that isn't necessary. Cause we spend all our credits at those very expensive fleets and now on those unbalanced (credit wise) modules.
Our effort remains unrewarded in terms of the grind vs reward. It is simply not satisfying nor feeling of rewarding.
I honestly hope that it gets more balanced soon cause it technically forces you to use boosters to make it bearable to progress unless you can spend 6-12 hours gamin a day to get forward to tier IV & Tier V.
As many I understand fully it takes time to balance a game properly and improve it. Plus the game is still in Beta our patience is necessary and I have all that for the entire development team who has worked tirelessly to improve the game, but it is frustrating for us too.
Thank you for taking our questions and woes into consideration
If you desire peace, you must prepare for war.