You can't please everyone and that I know as well, but the main problem is there is a huge imbalance with Fleet prices against module prices. That has to be adjusted as soon as possible. I know the devs can't work miracles either, but this is rather very expensive, time consuming for both new and veteran players and honestly I just bought the palos so I can transcend to the monarch and I am not sure I will get it any time soon cause grinding with a fleet like that is simply impossible with those amount of credits and xp I need. It will force me to either quit the game until it is fixed or to re-do it all on another "set of fleets" until something is done about it.
With all do respect this is quite a problem for the players. It kinda disappointed me today cause I spend two days to get that fleet and now I know I can only progress pass it if I grind half my life through the game or I won't be able to get it which is kinda not possible for me which means for me Dreadnought hit a wall on my plans. I will shift to other fleets to buy and such, but this will render some of your precious and most amazing fleets too difficult to get for what they are worth. It will imbalance the game system's potential until something is done about it. Then there is also when you lose a game the maintenance is higher then what you gain from the match itself which means you lose credits. Which I shouldn't explain how it feels to us players. If you are a terrible player you can learn to become better, but if the game doesn't give you that chance then your stuck without progression and you quit. Which will keep out all new players very happily that is the beginning of the downfall of a game. I know it's likely going to be adjusted once realized, but rather do it fast before more players come inbound. Just a tip.
As I said, we and mostly I understand that it takes time, but I ask as a member and veteran player of the game to balance it as soon as it is possible. Cause this is quite frustrating and unfortunately very sad.