FORUMS


one hundred thousand a ship



Posted: //
Nov. 15, 2016, 9:45 p.m.


Updated //
Nov. 15, 2016, 9:47 p.m.

WTF


Posted: //
Nov. 15, 2016, 10:48 p.m.



T4 or T5?


you won't escape my Frightning bolts!!!


Posted: //
Nov. 16, 2016, 12:19 a.m.



That'd be T4 and a long grind.


Posted: //
Nov. 16, 2016, 12:29 a.m.


Updated //
Nov. 16, 2016, 3:55 p.m.

Yep. Devs are kinda "encouraging" you: buy Elite status and grind will be 25% shorter. Or buy hero ship and play shaded version of the ship you want from the start.
.
.
.
This does not make it pay to win game, how could you even think that?


RiP Dreadnought. Another great game killed by short-sighted greed :'(


Posted: //
Nov. 16, 2016, 12:31 a.m.


Updated //
Nov. 16, 2016, 12:31 a.m.

And if you ever want to play your own build without paying $100 for free XP conversion, the latter option is out of the question.


Posted: //
Nov. 16, 2016, 1:07 a.m.



Anthem#7701 posted (#post-57443)

And if you ever want to play your own build without paying $100 for free XP conversion, the latter option is out of the question.

Agreed - Games should be fun to play. Waiting 10 minutes to get clobbered by a T4 so that I can get minimal experience AND have to pay a maintenance over and over and over is hardly an enjoyable experience. What's the other option? Pay....


Posted: //
Nov. 16, 2016, 2:25 a.m.



Just play a recruit fleet, you don't pay maintenance and you'll go against T4's anyway.


"It matters not how strait the gate, how charged with punishments the scroll,
I am the master of my fate: I am the captain of my soul."

-The T2 Dread charging solo into a pack of T4's.


Posted: //
Nov. 16, 2016, 3:41 p.m.


Updated //
Nov. 16, 2016, 3:42 p.m.

i am trying to grind my way to a t4 Onager. after 65k xp i thought the price would be near that in credits but....

at the current rate of w/l, losers tax, game crash/freeze and game wait times. i am averaging 200 credits per match. so i see a grind 50 hrs game time with a basic t3 (not upgraded). and thats being generous with 5 game per hour.


Posted: //
Nov. 16, 2016, 4:18 p.m.



ZOXINIK#0052 posted (#post-57442)

Yep. Devs are kinda "encouraging" you: buy Elite status and grind will be 25% shorter. Or buy hero ship and play shaded version of the ship you want from the start.
.
.
.
This does not make it pay to win game, how could you even think that?

We're actually not encouraging that, at least we're not meaning to. Our teams have never been a fan of P2W and it's something we made clear awhile ago. We've already adjusted some of the ship tier costs, and there's always a possibility that could happen again. Our teams are going to continue to evaluate costs and progression lengths overall. With the new Progression system being in place, we want to make sure that the flow is solid throughout the progression process. This could mean a number of tweaks and adjustments could take place down the road. As always we do appreciate the input and feedback, it's going to help us create a bigger and better Dreadnought in the long run. smile


Having any issues and need some assistance? Our support team would be more than happy to help! You can reach out to them here!

Miguel "MiguelItUp" Rial - Six Foot Player Relations Specialist


Posted: //
Nov. 16, 2016, 4:39 p.m.



getting rid of loosers tax would be a big start.

that or i go back to recruit and just drop out of games as soon as i see a t4. same credits when winning plus no tax for loosing.

This forum is restricted, posts cannot be made.