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A long rant about Dreadnought in four parts



Posted: //
March 23, 2019, 7:26 p.m.



I have post on the steam forum some things I have been thinking about Dreadnought financial aspect for sometimes and that i wanted to share with fellow players (and perhaps that the devs will read). Since what I want to talk about cover many subjects, I have divided my "rant" in four different threads to allow the possible discussions to be easier to adress each subjects. Here are the link below.

1-Giving free Elite status to beta players was a huge mistake.

2-More coatings and hero ships is not the solution to make money.

3-We need REAL new stuff, aka new ship class(es), game modes, maps and community events.

4-The fastest way for Sixfoot to make money, a buyable manufacturer.


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Posted: //
March 23, 2019, 10:15 p.m.



It's pretty simple. Greybox/SixFoot realized this game is a failed product, so they won't be making any real investments into it; they'll only keep a skeleton crew to maintain it as long as they can scrounge whatever money people are willing to spend on it until that is no longer profitable.

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