raaven616#3400 posted (#post-60344)
A tier system must be in place... tell me you want to fight what would be considered a basic ship vs that of a ship five times the better quality in armor and weaponry. The tier system is a must to control that kind of mess. That would be like, umm WoT.. putting a light tank against the most advanced heavy tank... not fun and utterly stupid.
Maint system.. also a must.. if you lose a battle... um repair your ship and go out.. lets hope you are more involved that your dmg/involvement will augment the cost to fix your ship.. otherwise hope you don't get targeted or primaried every match.
I think your overall complaint of UNINSTALLING is childish.. Seriously you expect every game you TEST in CLOSED BETA.. is some how suppose to be close to perfect. You sir need a muscle relaxer. If you can't be bothered to undertake the lengthy game development process... ups and downs.. STOP GETTING INTO BETA TESTING... no one cares if you or a handful of people uninstall.. it just demonstrates you don't have the temperament to be an actual tester.
No, a tier system does not need to be in place. Plenty of games (in fact most) do not use a tier system. I'm not sure if you played before the update, but every ship was fairly balanced, even the ships you obtained in the later levels. Every ship within a class just played a little differently. The light arty played nothing like the heavy arty (just for example), but both competed at a very similar level if played to their strengths.
Maint system is CERTAINLY not a must. WoT uses this as an immersion element, you take your ONE tank into battle, if it gets damaged you have to pay for the repairs before you can take it out again, regardless of whether or not your team won/lost. Dreadnought neither needs the immersion element nor the credit sink. In a match, your ship literally falls apart in a ball of flame, and another one appears out of thin air - immersion busted. And the credit income is already so low in dreadnought that the added money sink punishment to losing a battle isn't necessary.
You sir, should be probably know the definition of a beta. A beta, closed or not, should be feature complete with the goal to make improvement to minor systems and fix bugs. Granted that's more the rule of thumb than it is the law of the land. BUT, that said, the progression 2.0 update completely redesigned the progression, matchmaking, and balancing systems; too much to categorize it under a minor system. And secondly, i would even question the label of a closed beta as there is not really restricted access to the game. Anyone that is willing to spend $10 may play. And the dev's had best care if he and a handful of other people uninstall right now. They're player base is very small at this moment and is likely apart of their most invested/interested market. Even a small handful of people represents a large percentage at this point. And as my last point to your spiteful comments, as a tester in here with us he has every right to give his feedback to the devs and community. I would go so far as to say you don't have the temperament to be a tester if you go around insulting those with opinions that delineate from your own.