Nataku#3670 posted (#post-67765)
Saying that the people on this forum represent the entire DN beta playerbase is a bit presumptuous. Even on discord would not be a accurate way to gauge it. Point is most people that are upset, frustrated will flock to a forum or any others form of communication they can use to reach developers.
If they aren't posting feedback here on the forum they're not doing their job as a beta tester. The entire point of a closed beta is for the testers to tell the devs what works and what doesn't, what they like and what they don't.
And virtually all the ones that are communicating at the very least strongly dislike most if not all of progression 2.0, so no one is being presumptuous about that.
I too have given up for now, I simply cannot sit in a queue for +10 minutes only to see the same people and trying to progress in the current iteration of the progression tree which takes waaaay to long with these wait times. Don't get me wrong I still enjoy the matches and the game when I am in a match. But I think I and maybe others aswell have been a bit spoiled. We have been to the endgame of DN we have seen most modules and know what works well and is fun to play. So having that huge grind wall put up plus the horrific wait times puts me off, some have managed to get pretty far already but I honestly don't have the patience.
The reason why the queues are so long and why you end up playing with the same people is because most of the testers have quit, which is a very bad sign, and a freaking huge flashing neon sign to the devs that the track they're currently on is very very wrong.
And it was never stated that we were playing the 'end game' in Alpha & 1.1, we were playing the game, period. This grind tree garbage is something new they decided to add and has changed the nature of the game completely; 2.0 is not the game Dreadnought was previously advertised that it was going to be.
However let it be said that even before progression 2.0 was here. People were already complaining about other matters some of them being alpha testers. Some of them have already left because these issues were not addressed for whatever reason. But the amount of complaints back then were noting compared about the amount of people that are now trying to let their voice be heard.
Of course people were complaining, the game is a beta, it has bugs, imbalances, bad design decisions... alpha & beta testers are supposed to complain about such things. And the amount of complaints has shot through the roof with progression 2.0 because as I said, it completely changes the nature of the game and took a quite fun game that just needed a little balancing, a bit of touching up in some places, and more content added to be ready to launch; and instead has essentially dumped it back to early Alpha status.
My thoughts on Progression 2.0 and how to fix it https://www.greybox.com/dreadnought/en/forum/topic/16035/
Make Dreadnought GREAT again!