Diogenes#7851 posted (#post-28474)
I think there's a lot of erroneous thinking on this thread. I'm just gonna address the common points people are making.[...]
It's my suggestion this game work like that. I think in the long-run it'll be more rewarding and better for the company. It'll also give them time to come out with new ships to maintain customer interest.
1) Thats what i said, there are no more criterion to build new ship category. We still can have new "duplicates" with different weaps, as it seems that the primary weapon is fixed. By duplicates I mean another light AC, but instead of rapid fire, a charge and release shot? What is cool with this game is the fact you can customize your ship. So with "duplicates", you can still choose a different hull in a type that suits you.
2) Add more ships, so the tree will grow more branches. For the modules, why not? There are modules that are juste variations of the other : dive or turn amps for AC could be "mobility modules", the catapult ones still for AC are alike.
3) Yes, that is the point. We don't want better ships, as I said higher, but different.
For your last point, some will QQ because its too long, others will because its too short. On the amount of time you have to work is subject to personal opinion and subject to the cursor laziness <-> patience. But I would like to be able to play every types of every class early game, while working for new ships to unlock. Of course the current amount of ships makes it that you cannot think of another way to progress. I hope this will change when content will develop.
Harbinger47#8975 posted (#post-28478)
I think the requirements are good for when the game actually comes out. This however is the closed beta and they should make them accessible for everybody. i don't see a reason making ships so cheap but not having them unlocked at the same time. for how it is now, it will be hard for a lot of people to actually test the ships.
As said above it is still quite easy to level up, the beta wont disappear tomorrow I guess. If you subscribe to a beta but don't give the time needed to test the game (because you role is also to find bugs, which can take some time), that's a problem. However I understand your point, but see it as the progression system also needs to be tested; else this topic would never be discussed in the first place
Give a man fire, he will be warm one day.
Set him to fire, he will be warm the rest of his life.