In twitch someone asked when the beta will be.
Playdreadnought: @Dyrain we will have an announcement on that at the Panel Tomorrow at PAX East
Playdreadnought: We apologize for the delay on information on Beta Signups. In order to get involved with the Beta. Simply Signup for the News Letter https://www.greybox.com/dreadnought/en/
ALSO, Here are some other questions:
Playdreadnought: Hey there guys. My name is Andy. Are there any questions I can answer?
Miekpeeps: playdreadnought, [Q] will there be smaller classes to make the battle more hectic? or will the game primarily be capital class battles?
Playdreadnought: @Miekpeeps It is primarily capital ships
Djtechlive: @playdreadnought, Andy do you have a twitter Link?
Playdreadnought: @Djtechlive Twitter for Dreadnought is @Playdreadnought mine is AndyL_sandbox
Sirkaplay: cohhHi Andy! Will be there different play modes? Do you guys plan on establishing a e-sport scene?
Playdreadnought: @Sir_karkus @Eschaap We have more modes but we cannot speak about them at this time.
Mildocjr: @Playdreadnought system reqs and platforms?
Playdreadnought: @Mildocjr right now it's PC only and we will have system specs in the coming months
Bloodyqueen: @Playdreadnought Do you have any maps in space?
Playdreadnought: @Bloodyqueen yes we do have maps based in space
Bloodyqueen: @Playdreadnought do the ships move faster without the drag of air?
Playdreadnought: @Bloodyqueen Things are going to behave differently based on the environment. but the ships also behave differently based on size
Dorei22: @Playdreadnought Can the sniper not warp?
Playdreadnought: @Dorei22 no it cannot... at the moment but it does have the ability to change position very quickly
Commander_joe: @Playdreadnought Will the damage you take to specific systems affect your ship?
Playdreadnought: @Commander_joe Damage will change based on the weapon but at the moment we cannot answer more
Roguelolbeast: @playdreadnought, Can you modify your ships such as different weapon systems, or shields that only face the front but arre stronger kind of thing?
Playdreadnought: @Roguelolbeast there will be customization of ships and weapons
Miekpeeps: playdreadnought, [Q] will there be something like 'multiclassing' so a shi can be equipped with abilities from different ships?
Playdreadnought: @Miekpeeps Abilities will be class specific
Sirkaplay: playdreadnought, could the players impact the environment in any way?
Playdreadnought: @Sirkaplay they cannot but that is a different situation in the story mode
Djtechlive: COHH can you ask if there will be any Ship customization? Or @playdreadnought If you could answer
Playdreadnought: @Djtechlive there will be ship and Weapon Customizing
Dorei22: @Playdreadnought Are there any plans on implementing a carrier of drone ship?
Playdreadnought: @Dorei22 that is an aspect of gameplay we cannot discuss at this time
11:14 Gome43: @Playdreadnought will Dreadnought be playable on older pc's and/or laptop systems(say 3 years old)?
11:15 Playdreadnought: @Gome43 we will have PC specs available later this year
11:15 Hironymus: @playdreadnought are there plans for more players per battle? and will we see more ships or is this the final rooster?
11:16 Playdreadnought: @Hironymus there will be different sets of players, but we intend on keeping it 5v5 for the time being
11:17 Degobear: Andy, do you know anything or can you divulge anything about the progression system?
11:17 Playdreadnought: @Degobear we cannot speak on that at this time
11:17 Gome43: @Playdreadnought any plans for a competitive mode after the game is fully released?
11:17 Playdreadnought: @Gome43 I'm afraid we also can't speak on that just yet.
11:20 Matahashi: @playdreadnought, (repost) how long does cloak last?
11:20 Playdreadnought: The Cloak is based on energy consumption
11:21 Sirkaplay: playdreadnought, will there be a leveling system? What about ranks for ranked queues?
11:22 Playdreadnought: @Sirkaplay we have to hold off speaking about this at this time
11:31 Sirkaplay: (repost) playdreadnought, will there be any kind of buffs or momentary improvements placed around the map as small side objectives for players to fight for?
11:31 Playdreadnought: @Sirkaplay arounf the map no
11:36 Sepizza: @Playdreadnought what features will be available for in game communication? Voice and or text chat?
11:37 Playdreadnought: @Sepizza we intend on having in game chat
11:38 Gome43: @Playdreadnought will you have some type of hotkey command in game for along with a ingame cahtbox?
11:39 Playdreadnought: @Gome43 we will have Callouts and short commands
11:39 Jagasi: @playdreadnought, will this be a PC exclusive, or will we see it for console as well?
11:39 Playdreadnought: @Jagasi This is exlusive to PC
11:41 Dorei22: @Playdreadnought Will you be abeal to change your crew members?
11:41 Playdreadnought: @Dorei22 that will be a customizable option
11:49 Irubick: @Playdreadnought is the beta closed or open?
11:49 Playdreadnought: @Irubick we have plans for Closed and Open Beta
12:01 Ticktock1231: @playdreadnought, Can you take damage from ships exploding? If i am going down can i try to take someone with me? Thank you.
12:02 Playdreadnought: @Ticktock1231 there is no on death explosion damage
12:01 Fathom101: @playdreadnought, are you able to upgrade and change specs on your ships by winning battles (point system)?
12:03 Playdreadnought: @Fathom101 I'm afraid we are unable to speak about that at this time. However I can say that we will not allow players to have a significant advantage over other players based on their layout
12:03 Rldennis: Playdreadnought Are there any weapons in the game that mainly target the power system? (some kind of EMP?)
12:03 Playdreadnought: @Rldennis at the moment (with the weapons we can speak about) The "Statis Missle) Stops a ships progress dead in it's Tracks. Even in Warp
1:09 Thedark1105: What game engine is this built on?
1:10 Playdreadnought: Unreal Engine 4
1:10 Echo141: will there be an option to play with firends (not random team games)
1:12 Playdreadnought: @Echo141 there will be a Match Making System and a party system at launch
1:24 Shaggyhad: I think they don't have six axes because it would make the game a bit too complicated for some players. They talked about maybe introducing it later. It's mostly a choice for ease of gameplay.
1:24 Playdreadnought: @Shaggyhad you are correct sir
1:26 Sepizza: @Playdreadnought Any future plans for VR support?
1:26 Playdreadnought: I'm afraid not at this time (but that would be awesome)
1:25 Little_cesar: @playdreadnought what does it mean when the crosshair turns blue/yellow/red?
1:27 Playdreadnought: @Little_cesar The crosshair represents Targeting Enemies*, Distance or Range and Friendlies
1:44 Shaggyhad: This seems very communication intensive. VOIP support?
1:45 Playdreadnought: @Shaggyhad in game - 1:46 Playdreadnought: We do intend on having a Team fuctioning Chat System since the game is so Team intensive
1:55 Kingkmodo93: @playdreadnought Is there going to be controller support?
1:57 Playdreadnought: @Kingkmodo93 we don't have plans for that at this time but it's not something that's off the table