I proposed this a few days ago to both fix what people find bad, and make money - without scrapping everything:
The critical part here is the monetization options appeal to everyone. First off, there's tons of customization options, and they can easily be added to. For the people who just want to buy skins, it works for them.
Most importantly, it appeals to whales. With current progression, whales - the players who dump tons of $$$ to get all the goodies - can't directly get to the stuff they want. Under my proposal, you can pay to get whatever you want with no restrictions on having to grind something else out first. This also goes for casual spenders like myself: $10 here, $10 there on GP to get the ships and modules I want.
Elite status can stay also in the way it is now: If you play a lot, it might benefit you more to buy elite and get extra rewards.
I would love to hear any arguments against my proposal. As I see it, it pleases the critics like myself, who want the elimination of tiers and a change to a sensible progression system; it includes plenty of monetization for every kind of player, especilly whales; and it is so easy to add more onto.
That's my constructive feedback.