I admit to being very much a noob. Never having gamed before, I don't have the muscle memory borrowed from other games that lets me move my ships around easily, and my older body will make creating that muscle memory more difficult.
That leaves me particularly sensitive to the consequences of being pulled into a veteran match when I tried to enter a recruit match. I know that I'm little more than cannon fodder, and my scores usually prove it, but what chance do I have against tier 3 and 4 ships (much less the skills of the Captains who've ground to that point).
What I suggest is a temporary upshift in abilities for such people. I'm not talking about letting them be equal to tier 3 ships that people have worked hard to get, but to temporarily (for that match only) raise their health, damage resistance and weapon effectiveness, to let them gain experience and die a little less often. Maybe half way to tier 3 for tier 2 ships and tier 2 upshift for tier 1 ships?
I think people are interested in the match play itself and challenging themselves to improve. Little chance of that when you die almost as soon as you spawn. Great discouragement and fewer players (and opportunities to make money) that way.
Please think about it.