Flaks 4 life - especially on my Trafalgar, just skulk around taking potshots then get in close, Flak, 4 round clip, swap to primaries, unload, swap to Flak, 4 round clip, rinse and repeat, especially in combination with power to weapons and weapon amplification, it'll melt most ships of the same tier and as for lower? well ... ehh, the Agosta, you don't even need to bother with power to weapons or weapon amplification, considering your damage output by default is almost double to the tier 1 counterpart.
Tiering in this game like many have said just hurts it, the past iteration was far more enjoyable, unlocking ships via Ranks, purchasing said ships, then working on unlocking modules via Ranks to start working on the best loadout for you and your playstyle. Now it's well ... every maxed out ship will be pretty much the same ship, after-all, its removed the need/love of having a personal loadout, and here I thought Dreadnought was 'all about customisation' as the Devs and Community Mods tout over and over again. Oh really? wheres my customisation then? oh ... yea forgot I have to pay $30 for a skin and a figurehead, wooo customisation. It's turning into a game that caters to ONLY those that sink money into it, I'm more tempted to go play Fractured Space regardless of how broken it is ...
- After you've fixed the server instability, please for the love of god fix the bugs
- Allow the F2P Crowd to EARN skins, figureheads and so forth, afterall ... the F2P crowd is the majority not the minority, I have bills to pay and mouths to feed.
- Strip away this tiering system, allow us to minmax the frick out of our ships loadouts, I want to see an Agosta setup by a smart player being able to contend with a Trafalgar, and a trafalgar being able to contend with the Oranto, instead of this, tier 1 being severely disadvantaged whenever they face they're tier 2 counterparts ... seriously a Trafalgar can strip an Agosta in seconds without the use of energy to weapons and weapon amplification.
- Allow ships such as the Agosta to use upgraded primary weapons so long as you've unlocked them via Rank, essentially ... again yea, allow us to use these modules on ALL ships, if you want to limit it, at-least limit it to specific Manufacturers, what about for example, oh I need Rank 15 in Jupiter Arms to unlock these new shiney Repeaters for my Jupiter Arms destroyers, yey I can now put it on my Agosta, or Trafalgar or Oranto, Virgo ... whatever destroyer.