Developer Livestream Q&A! 7/28 (Post your questions in this thread!)

Posted: //
July 26, 2016, 3:01 p.m.

Hey everyone! On our Developer Livestream this Thursday (July 28th) we'll be hosting a Q&A panel of sorts. Peter Holzapfel of Yager will be present, along with a few members of the community team. We want you to submit whatever questions you may have down below, we may even be giving out GP for some of the best ones. smile We look forward to seeing you there!

Having any issues and need some assistance? Our support team would be more than happy to help! You can reach out to them here!

Miguel "MiguelItUp" Rial - Six Foot Player Relations Specialist

Posted: //
July 26, 2016, 3:23 p.m.

Seeing the engine has built in support for Oculus Rift, will this become a feature in a further update? All I can tell at the moment is it needs some fixed camera positions. The hanger is able to be rendered in Virtual Reality, so perhaps in the future a 1st person cockpit view could be added with external camera switching.

Posted: //
July 26, 2016, 4:05 p.m.

Q: Possible new game modes and maps? what about PVE?

Knowledge is Power, Guard it Well. None Shall find us wanting.

Posted: //
July 26, 2016, 4:07 p.m.

Updated //
July 26, 2016, 4:12 p.m.

lets start with this: can we get info on fleet repair? more specific:

  • will it still be only the losing team that gets repair?

  • will the repair cost depend on your teams performance or only on your own performance?

  • more info on wether it's going to be an fp drain or just a pure 'fixed' x minute repair time or ...


  • what's going to happen to the brackets splitting matchmaking during the low population times ? will they be widened like rumoured?

  • will only the hero ships have 'unlocked' exp, or will you get unlocked exp for playing fully upgraded ships? (or are you going the world of ... way of using gp to convert that exp into unlocked exp?

  • will we see options to matchmaking queue | like being able to queue for the first available match, rather then having to select tdm/team elim/ new mode | is there going to be an option to not queue vs premade teams? ...

World of dreadnoughts ftw!

Posted: //
July 26, 2016, 5:06 p.m.

[Q] Will there be alternate methods of gaining FP (aside from contracts) with the new game modes?
[Q] What are the future plans for ribbons?
[Q] Will it be possible to gain FP through ribbons in the future?

Posted: //
July 26, 2016, 5:23 p.m.

@thebigbuu that would mean you still use fp to buy things (since they now 'also' cost experience to buy, so in theory you wouldnt be guaranteed to need fp ontop of the experience to unlock anything-

could be fp is only used for repairs (and that's technicaly a question)

World of dreadnoughts ftw!

Posted: //
July 27, 2016, 12:13 a.m.

[Q] Any chance for a Dreadnought minigame during the loading screens?

Posted: //
July 27, 2016, 12:54 a.m.

Updated //
July 27, 2016, 12:54 a.m.

1 - What are the plans for a Clan system within the game
2 - Will there be a Clan Hanger system. Cheaper repairs and Upgrades
3 - Clan tags ingame
4 - Clan Emblems on ships / ability to submit Clan skins
5 - ingame voip

Posted: //
July 27, 2016, 5:48 a.m.

Updated //
July 7, 2017, 5:14 p.m.


Posted: //
July 27, 2016, 7:41 a.m.

Q: will we have the chance to try out patch 2.0 before open beta starts?

"The First Of His Name"

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