"A great many mobile titles make use of mechanics that are put together with the intention of nurturing habitual behavior, frustrating a user, and then offering a slightly more enjoyable experience after money has been spent. This tactic has proven to be a more profitable model than actually offering entertainment, to the point where some companies take very careful steps to ensure that their games don't accidentally end up being fun."
I'm quitting until something is done about maintenance.
I picked up the beta two days ago. I figured it was a world of tanks clone in space, which sounded cool to me. I do really like the actual fights in game. I got two T3 ships and began playing them with auto-maintenance enabled, figuring that ill earn creds for the third one while playing my shiny new ships. I played for 6 hours and didn't have enough for the last ship I had already researched, so I unticked the auto maintenance box. Earned 1700 creds, top of the team, still slapped with a 900 cost loss. Did worse, earned 1200 creds and a 900 loss.
Between the 10 minute queues and this ultra grind, no thank you.
If devs are able to change the game at this point in the game, please copy the overwatch model of 40$ for all functionality and $ for cosmetics. The core combat is fun.