CHOOSE LANGUAGE

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New community project - Developer Debriefing



POSTED //
Mar 20, 2017 at 03:44 PM UTC 



Hello Captains!

We have a new project brewing, but to bring it to fruition we need your help. Yes, your help.
We will be starting a video interview series that will see one of the developers answering around ten questions. The kicker is – YOU ask these questions (and that’s why we need your help). You can ask about almost anything: what’s the day-to-day life at the studio, what does the creative process for the chosen dev look like, what’s their favorite part of the game, etc.

Because the topic of lore is becoming more and more popular among you, we’ve decided that our first guest will be the person responsible for the story elements of Dreadnought. Ladies and gentlemen, please post your questions for Barb, our Lead Narrative Designer.
We will pick the most interesting questions and get her to answer them on camera. Just a few small rules for this project:
Please no questions about the lore itself. These will be answered in due time and on different channels (for example – you won't get an answer to "Who are the Transhumans" but you could ask "How are we gonna learn more about the Transhumans" smile ).
Play nice and stay civilized.
We'll be collecting questions until the 31st of March.
Once the questions have been collected, we'll use them to record the interview, publish it on Youtube and, of course, link the video here.

We're looking forward to reading your questions!


POSTED //
Mar 20, 2017 at 04:11 PM UTC 



Here's a question:

Will we be learning the lore through a single player campaign?


www.trmn.org


POSTED //
Mar 20, 2017 at 04:31 PM UTC 



When this game will finally get healthy balance?


POSTED //
Mar 20, 2017 at 04:36 PM UTC 



I don't think that's a question for a Narrative Designer smile


POSTED //
Mar 20, 2017 at 04:39 PM UTC 



When compared to Oberon's Reverse Engineered Transhuman tech, how much more advanced were/are Transhuman warships?

Along a similar line if one can ask twice.

How difficult was it for Oberon to initially capture Nox-Esque ships to reverse engineer and outfit? Since the current lore says the initial Nox line ships had to be captured from the Transhumans in order to create.


POSTED //
Mar 20, 2017 at 04:46 PM UTC 



Whats the lore behind transhumans theirselfes?


The community should not be afraid of the developers-
The developers should be afraid of their community.


POSTED //
Mar 20, 2017 at 05:54 PM UTC 



Does Sinley Bay cooperate with outside scavenging groups, or do the captains themselves run supply missions to bring in new material?

Will there be game modes designed to fit specific events from the story?

Will the story stay inside our solar system, or will things eventually progress outward (maybe even as far as other stars?)


POSTED //
Mar 20, 2017 at 07:24 PM UTC 



With rumors and talks of adding manufacturers roaming around, is there any planned introductory video for further companies / groups / manufacturers in the near future?

How possible would it be to have a web series dedicated to the lore of Dreadnought? Is there enough manpower at the head offices of Dreadnought to dedicate a team to build interesting lore videos? Something like 5-10 minute long chronicles from legendary pilots' ship logs, or re-telling of famous wars and what-not within the DN universe?

Somewhat not in line with what the thread is about, but I figured I'd ask here, since it's sure to be populated by the right people. smile

If one wishes to help widen the lore / be part of the lore team, is there somewhere one could apply for a 'position' within the lore team? smile

Thanks for this thread, it's very nice to see some efforts put into different aspects of Dreadnought, and being a lore fanatic, I can't wait to see what sprouts from this continued effort to deepen Dreadnought's lore! smile <3


  • Your local amateur novelist, Sash

Curious to hear what a newbie's view on the game looks like? Drop on by my thread!


POSTED //
Mar 21, 2017 at 01:08 PM UTC 



Will pirates/the black market become a bigger part of the game/story?


POSTED //
Mar 21, 2017 at 07:57 PM UTC 



Where do you get youre Ideas for the Lore?

Does it all come from youre Mind, or are you getting some Ideas from elsewhere?


1 Hp is more than enough to destroy you´re enemy smile