Not sure if anyone else is having this issue with purge beam but im finding it doesnt always interrupt modules. Even with it showing they are debuffed Ill still have them activate modules on me.
The armor decrease works great but the module interruption seems to be like a 60/40 work vs not.
Example I just had a game where a vindicta was able to plasma ram me despite being purged. First time it happened I thought maybe I missed so I tried 7 more times to experiment only 2 out of the 7 did it shut it off or keep it from activating.
This same issue has happened using it on other ships like dreads which i find are sometimes able to still activate hardners or broadsides.
This is on Ps4 btw.