I know your kind - blind ppl who play only with more powerfull ships (chars in another games) and own players with weak ships. Ppl which think that them has a "MLG PRO" skill, but actually just have more powerfull ship. Ppl which change class every patch to OP class.
Yeah.. no. I play only ships (characters in other games), which I like the design/playstyle. When Koschey was OP, I didn't even bother to grind for it, as I don't like the playstyle. Right now destroyers and dreads are OP with unlimited range trget warp. I have Jutland and Vindicta, which arguably are the strongest with this mod, but I do not play them (only farmed them for O.
Of 10 games I play around 5 on Stribog, 3-4 on Lorica and 1-2 - some T3s, which I need to farm for the OB.
If you didn't know, right now both Lorica and Stribog probably are the weakest ships in their line. Especially after Jutland got its bugged Warp.
Also, sometimes I play Onager (which is trash too).
Have Medusa, but I hate the ship and almost don't play it.
About vettes being OP - I don't agree they are OP IN GENERAL. But some modules ARE. Here's the thread, where I shared my opinion on vette nerfs: LINK.
Also, even before the 1.6 most ships at T3 lacked some serious defensive options against vettes. E.g. stasis mods are too rare on T3s. Disruptor mods are rare in general.
Right now with 1.6 things actually became worse with the un-intended (I hope) nerf of Flaks all-around.
Fix/buff those, make defensive options more accessible, nerf OP modules on vette, and it will be balanced.
Although, if they do that, wthout adjusting some arties stats, arties will be too powerful. In fact, they ALREADY ARE. And yet everyone's silent about that. (Looking at you, Murometz).