Hello Captains
Yesterday during the official stream some peoples, including me, where tryng to ask the Devs about the Light artillery in general, but more specifically about the T4 Nox. I figured that just asking if they will "FIX NOX PLZ!" is not a constructive feedback at all.
So what i will try to do here is give my point of view about that topic.
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The first bad thing you notice as soon you put hands on this ship is the terrible screen shaking when you fire it. The worst part is that it shakes a lot , especially when you try to fire the full clip, i remember having some sickness from it after a whyle.
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Now let's go to the primary weapon. In general is weak and does real damage only if you are helping other allies bringing down other ships. What i think can be a good balance is having shorter reload times, and the possibility to auto fire when you hold left-click. At this state is not effective, the dps is too low.
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Since is a light artillery it should be used as a sneak/assassin ship , but it does not have that much maneuverability, it has the same of the Murometz (35.00). So why a player should play the Nox instead?
What i think is that, the oberon arty does not have a place in the current game, there are better ships that do way better. I use it as a bomb catapult carrier , but even like this it doesn't feel like you accomplish that much. Again if the Akula arty has the same maneuverability why bother using a ship that is the same but with a weaker gun, wider Hit Box, and less Healt????
What we ask for is a place for this ship in the current game, a ship that as real strenghts.
Im writing this becouse i love the concept of a light artillery , and nox was my first T4 ship. So please take notes of those problems, and to other players: feel free to add what you think!