FORUMS


Progress(research) is WAY to slow!



Posted: //
Aug. 14, 2017, 6 p.m.




Posted: //
Aug. 14, 2017, 6:10 p.m.



Our teams have made adjustments to progression time from when it was first implemented to now. As we're in beta, there's always a possibility that progression flow will receive more adjustments. We appreciate the feedback!


Having any issues and need some assistance? Our support team would be more than happy to help! You can reach out to them here!

Miguel "MiguelItUp" Rial - Six Foot Player Relations Specialist


Posted: //
Aug. 14, 2017, 6:54 p.m.



A super interesting topic, gets right to the heart of the 'ol business model too.


Software Engineering: Where quality is job 1.1


Posted: //
Aug. 14, 2017, 7:49 p.m.


Updated //
Aug. 14, 2017, 7:55 p.m.

Lando Calrissian#2323 posted (#post-132592)

Easily make 3500 spacebux each round? What are you smoking?

You played against me earlier today smile It is easy for me xD I think according to my ribbons, nearly 45% of my matches I took MVP. lol...

Fair enough, not everyone can constantly get top score or even 2nd,3rd. If you don't have two T4s, chances are you don't have all the T3s either. Go back and play recruit to unlock the other T3s while you wait for veteran BB.

I'm not against increasing EXP and Credits, the faster people progress, the more T5 matches we can all enjoy. I just don't think it's as bad as people say.
EDIT: NVM, I didn't know I had played that many matches. I only have a 25% MVP rate. Got 440 ribbions for 10 kill streaks tho.



Posted: //
Aug. 14, 2017, 8:54 p.m.



I'd say it's more about the credit rewards. I don't often pull in 3500 credits a match, even with battle bonus (maybe on my tac). Buying battle bonus doesn't help with the credit shortfall at all, and that's generally where the issue lies.


Posted: //
Aug. 14, 2017, 9:05 p.m.



Healers actually make less credits from straight healing than DPS class do from kills.



Posted: //
Aug. 14, 2017, 9:57 p.m.



SOS-SmokerT69#9758 posted (#post-132627)

Healers actually make less credits from straight healing than DPS class do from kills.

I suppose that depends on which build you are playing on, eh?


Software Engineering: Where quality is job 1.1


Posted: //
Aug. 14, 2017, 11:32 p.m.


Updated //
Aug. 15, 2017, 8:03 a.m.

Senoj Nol#6687 posted (#post-132635)

SOS-SmokerT69#9758 posted (#post-132627)

Healers actually make less credits from straight healing than DPS class do from kills.

I suppose that depends on which build you are playing on, eh?

/

Put it this way, pure heals = massive EXP / Damage build = credits.



Posted: //
Aug. 15, 2017, 7:22 a.m.



I read the title, I agree


The community should not be afraid of the developers- The developers should be afraid of their community. carrier

^I want to believe^

https://youtu.be/z_Gd9-IfYzw


Posted: //
Aug. 15, 2017, 10:21 a.m.



SOS-SmokerT69#9758 posted (#post-132473)

100 hours to get to Tier 4? I did T3-4 in a couple hours in one sitting. lol...

I only have 100 hours in the game and I have two Tier 5s and one more on the way tomorrow. As well as nine Tier 4s.

I think the progression is fast enough. I wouldn't mind if they increased it though. Fast people get to tier 5, the more T5 matches we can have <3

How much XP did you buy? Ive played fopr almost 72 hours, it took me 38 hours to get all the T3 ships. T3-4 has been painful. So far I have 1 and I'm working on my second, the battle bonus system and the nurf to rewards means that I'm getting a lot less per match than I use too. first win of the day I normally get about 5K I was getting that before BB per match, now I get between 2.3-3.5K per match on average. This is what is killing my interest the most, and what is keeping me from spending any money on the game.


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