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Been gone a while. Why is Training Mode removed? Just Dumb.



Posted: //
Sept. 27, 2017, 7:49 p.m.



Sorry but this revelation just took me aback because it is really.. well.. just odd to the point it is retarded.

So then I read that Proving Grounds ,a live player coop vs AI mode, is somehow replacing player vs AI training!? NOT THE SAME THING!

How the F is "Proving Grounds" remotely the same as firing up a training match to quickly practice against bots ONLY? I want to quickly get in a practice match to get a feel for my ships after a long hiatus and I can't. Maybe I don't want to play with other players at this moment! Proving grounds is not a replacement for training PERIOD.

TRAINING was just hopping in for an IMMEDIATE session local session. Fiddle around for a few minutes. Test stuff out without affecting other live players or feeling self conscious if you want to practice. Training mode did exactly what any training mode in practically any other game out there would do. Sorry but whoever made this decision is probably not the right person to make decisions. How hard is it just to let training be a mode among others? Are you limited to modes that u had to remove it? No.
NOTE: Customer Service contacted me saying they noticed my account was not participating in the game for a long time. That my input was valued because I was a long time contributor and spent over $600 in this game and was a regular participator. Well, now you have at least one MORE reason.


Posted: //
Sept. 27, 2017, 9:26 p.m.



I remember reading somewhere that they're adding custom matches. I don't recall a training mode being in the game, I've only been playing since February though...



Posted: //
Sept. 28, 2017, 4:09 a.m.



Brand spankin' new player here, as in, just downloaded and ran through the first match; proving grounds, methinks. I gotta say, being launched headlong into "battle" (not realizing it was against A.I.) the first experience one has after initial download hits 100% was a bit nerve wracking. My first thought was, "oh s**t, these guys are gonna hate me forever..."

If a game has a training mode available, I try to run through it multiple times so I don't end up reciting the above when it's really 'go time'. However, having had the privilege over the last two and a half years to play on an Alpha Phase test server for a PvP (RvR, which gives the game away) MMORPG, and researching as much on infosec for personal reasons as possible, also for a couple years now, I'm of the notion that training areas/modes/sections of a game that separate a player from the rest of the faction/population lends itself to nefarious individuals having quite a bit of time away from (let's face it) the prying eyes of others who are logged in as well, and of the devs/mods in particular.

I'm an explorer when it comes to 'open world' games. Nefarious hackers, by their very nature, are formidable explorers, literally going where no one, or maybe only a few, have gone before. Training modes, in my opinion, tend to bring the explorer out in everybody: one can attempt the ridiculous mostly without fear of reprisal, and since mistakes are expected to be made, I doubt much revenue is diverted to their policing. The Alpha I'm playing has adopted an incredibly strict ruleset regarding hacking/botting. It's an iteration of a now defunct and closed game that was hot stuff at release and quickly fell prey to bean counters, under-experienced management staff, and rampant hacking, botting and all out cheating. The last is what put the nail in the coffin.

Coming back to Dreadnought, after the proving ground initiation, having expected a 'training' mode in the beginning, I can say that I would have preferred a training mode. War Thunder comes to mind. Had I realized I was battling A.I., I probably wouldn't have crapped a brick either when it started. A bit more intro would have helped right after hitting 'play' when the blue 100% lit up the download window. I've no idea why the mode you're referring to was removed, nor do I know if my idea is even accurate, but it seems to me, with the intarwebz the way it is today, this is probably one of the many reasons DN opted for something less enticing to those who would explore beyond the Black Ice.

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