FORUMS


Space



Posted: //
Nov. 10, 2016, 1:57 p.m.


Updated //
Nov. 10, 2016, 1:58 p.m.

PotatoSackStudios#3948 posted (#post-55102)

Can't get behind this posts idea hard enough. With current maps as they are this game feels less and less like a space ship game. I feel like a map centered around orbital defense stations might be cool.

We have to see more Dreadnought Lore in the future.I am very curious about the whole story behind.


"The First Of His Name"


Posted: //
Nov. 11, 2016, 10:24 a.m.



This thread is definitely oozing with awesome ideas! Our teams know that people want more space, it's something that has been talked about multiple times for some time now. So I think it's safe to say that you can expect to see some other space maps in Dreadnought's future. Along with more lore in general. smile


Having any issues and need some assistance? Our support team would be more than happy to help! You can reach out to them here!

Miguel "MiguelItUp" Rial - Six Foot Player Relations Specialist


Posted: //
Nov. 18, 2016, 3:21 a.m.



There is a map called rings of saturn, but it isn't really how I'd expect the Rings of Saturn to be. The map in game is a derelict ship or station floating in an asteroid field. What I'd like to see is a broad band of dust, ice and rock that we have to navigate through with the asteroids reacting to the combat. For example if you fire a nuke you turn big rocks into little ones, if you bump into an Asteroid and you have sufficient mass you send that roid moving, but if you are something tiny like a Vette you go crunch.

Enterprise_NC1701#2026 posted (#post-49941)

Zombie,Rings of satunrn are already ingame smile


Posted: //
Nov. 18, 2016, 3:25 a.m.



Agreed! Big maps are always better. I also love some kind of NPC action in some maps. It could be an ion storm, asteroids, or even aliens.

One game mode I'd love to see is an Incursion style map where you have the 2 pvp teams starting off in a normal Deathmatch however an Alien fleet enters from a random side. Your goal is to be the last team with the most points. The aliens attack everyone and when they kill someone from your team you lose points. If you kill one of them you get 1/2 points. If you kill the opposing team you get full points.

This could also help with some of the balance issues we are currently seeing in the game. I've been in a few matches where the opposing team is all T1s and they get utterly destroyed with zero effort. To me that is boring, I like a good fight.

DN_MiguelItUp#0468 posted (#post-55515)

This thread is definitely oozing with awesome ideas! Our teams know that people want more space, it's something that has been talked about multiple times for some time now. So I think it's safe to say that you can expect to see some other space maps in Dreadnought's future. Along with more lore in general. smile


Posted: //
Nov. 18, 2016, 9:05 a.m.



Sharkytrs#6573 posted (#post-51802)

also inertial dampening should be off in space. That would make it more interesting on the levels in orbit.

Only if we have Q and E strafing (which I'm against)
Otherwise ships would just float to the side everywhere, there should be an option to temporarily turn it off, so you can build up speed, turn it off, rotate to face an enemy, and strafe side ways. Then you can turn it on to change your direction quickly


The choices of our ships shouldnt be linear upgrades, they should be overhauls of the ship's playstyle

For the strength of the pack is the wolf, and the strength of the wolf is the pack.


Posted: //
Jan. 22, 2017, 10:45 p.m.



Wow, thanks for putting a tone of thought into this post, I like all these ideas..

here is an idea.. quick and dirty.. Black Space.

Just space, just ships.
no asteroids, maybe some stars or a background, whatever.. but nothingness, nothing between you and the enemy.

I think this map would be a great idea to really showcase team tactics and fleet strategy, and the impact range has on weapons.

Zombie#0376 posted (#post-47119)

A lot of interesting map potential out there particularly since this is a PC game.

Rings of Saturn (With moving asteroids as obstacles)

Kuiper Belt (With moving asteroids as obstacles)

Jovian atmosphere (With weather effects and pockets of moving explosive gases)

Nebula (With weather effects, electrical discharges, ice and rock obstacles)

Orbital Bone Yard (Where decommissioned ships are the obstacles)

A battle in close proximity to the sun around an orbital energy mine including flares and radiation bursts as dangerous obstacles.

Severely damaged Dyson Sphere which was abandoned by it's alien builders so it is now drifting through space passing our solar system (sky's the limit with the interior, obstacles and dangers) This could be the home for numerous maps including abandoned alien cities, forests, mountains, near the corona, in the open atmosphere near dangerously malfunctioning alien machinery.

Assault the Space Station mode with each team having their own station which will involve a defend vs destroy scenario where each side must balance the need to destroy the enemy stations defenses with the need to defend their own station and repair their own defense network.

Carrier capital ship defend/destroy similar to the above but the carrier has both weapons and NPC fighters.

It would also be nice to see factions with wars and an alien incursion, maybe a rogue black hole creates a wormhole where we must fight to defend our system.

Weather effects can impact ship handling.
Electrical discharges can reduce sensors and accuracy
Ice and rock obstacles can cause kinetic damage

A fan designed ship contest would be a fun way to drive interest in the game. The winner gets a founders pack and/or a pile of in-game currency as well as their ship entering the game with a name of their choosing. Of course there would be rules associated with the names as well as basic ground rules for the ships such as size, weapon placement and etc.


Posted: //
Jan. 23, 2017, 5:07 a.m.



DarthDukes#0855 posted (#post-97401)

Wow, thanks for putting a tone of thought into this post, I like all these ideas..

here is an idea.. quick and dirty.. Black Space.

Just space, just ships.
no asteroids, maybe some stars or a background, whatever.. but nothingness, nothing between you and the enemy.

I think this map would be a great idea to really showcase team tactics and fleet strategy, and the impact range has on weapons.

Horrible idea. It would only showcase Arty ships.


Posted: //
Jan. 23, 2017, 8:28 p.m.


Updated //
Jan. 23, 2017, 8:32 p.m.

You know what else could help, especially to add variety? Add fog of war/reduced visibilty as a 2nd version of each map. Adverse weather effects, like a blizzard on the frost map reducing visibility to 2km or something. This would add a little more spice without requiring a whole new map design, and it'd just add a new dynamic, love or hate it, it'd be something new to deal with.

Simple and quick.

Another idea would be fighting in the corona of a sun. Have a map wide blast of dmg to every ship, every minute or so, with a VERY OBVIOUS wind up, so that everyone playing on that map knows they have (for example) 5 seconds to turn on their shields or get whacked.

Another dynamic.


Work Buy Consume Die


Posted: //
Jan. 24, 2017, 8:49 a.m.



Rest assured captains, we have more space maps coming smile


Nathan "nwood" Wood
Senior Level Designer, YAGER


Posted: //
Jan. 24, 2017, 10:37 a.m.



Grim Draken#5500 posted (#post-97719)

You know what else could help, especially to add variety? Add fog of war/reduced visibilty as a 2nd version of each map. Adverse weather effects, like a blizzard on the frost map reducing visibility to 2km or something. This would add a little more spice without requiring a whole new map design, and it'd just add a new dynamic, love or hate it, it'd be something new to deal with.

Simple and quick.

Another idea would be fighting in the corona of a sun. Have a map wide blast of dmg to every ship, every minute or so, with a VERY OBVIOUS wind up, so that everyone playing on that map knows they have (for example) 5 seconds to turn on their shields or get whacked.

Another dynamic.

+1


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DN_cult#1584 posted (#post-101857) Currently in discussion / design: · ̶W̶a̶i̶f̶u̶ ̶s̶k̶i̶n̶s

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