Sayonara#7054 posted (#post-120277)
I know your kind - blind ppl who play only with more powerfull ships (chars in another games) and own players with weak ships. Ppl which think that them has a "MLG PRO" skill, but actually just have more powerfull ship. Ppl which change class every patch to OP class.
1) Ballista 12k hp, 1060 dpr VS Onager 15k hp, 1780 dpr, and not in your interests to remember of accessible modules.
Kreshnik 16k hp, 1300 dpr VS Stribog 20k hp, 2250 dpr, and not in your interests to remember of accessible modules.
Chernobog 45k hp VS Voronezh 60k hp, and not in your interests to remember of accessible modules.
And now try to сompare this stats with different ships, like T3 Otranto vs Medusa or same.
1.1 - and not in your interests to remember of officier briefings
2) T3 to T4 ~ around 100k exp and 100k credits, with on the average 3500 XP and 2500 credits from the match - around 35 matches with one ship (forget, that ordinary player need choose ship class based on enemieis and allies).
5 min queue and 7 min matches ~ 9-10 rounds in two hours. It's common playing week, don't see "less than a week of very lazy play". It will be a lazy play and more enjoyable if we dont have T4 in our matches.
3)Multiple players gave you a TON of arguments, why corvettes is OP and should be nerfed, but yet you continuing prefer take no notice of that.
Are you seriously pointing out the differences between tiers trying to complain about the obvious - that higher tiers are better than lower tiers ? What did you expect them to be the same? What's the point in having different tiers then? These differences are not so game breaking as you make them sound. Personally i grinded to T4 without trouble. I faced T4 destroyers and Dreads with my Gravis before i got the Lorica and even though they were better i didn't find myself in a situation where i "got owned".
Also what exactly do you mean by "blind ppl who play only with more powerfull ships (chars in another games) and own players with weak ships" ? What you're saying makes no sense when talking about this game. If he's using strong ships, it means that he had to go through the weak ships first. He had to go through the same ships as you do, in order to get higher tiers. He possibly also had to fight better ships. It's not like he grabs a T4 and clubs people in T1. The T2 vs T4 problem will be sorted cause the difference there is indeed huge, but T3 vs T4 is manageable.
So far the only thing i wouldn't mind seeing nerfed in Corvettes is the heavy cloak. Other than that i wouldn't call them OP. We've had a group running almost all weekend with people from PS4 in order to try to play the game with comms in a co-ordinated manner and see what works, what needs fixing etc, and none of us had any problems with Corvettes. They were spotted, reported and easily dispatched every time. I saw tractors and stasis combined with broadsides or pulses working wonders against them. If anything i think we had more trouble by artillery cruisers than by corvettes by far.
I believe that in any team that uses comms like we did and have a basic sense of working with the team instead of straying alone, if you nerf vettes they'll be absolute garbage.