Got 20+ guns for the primary that the game selects the best 3-4 to shoot from but RIP if we want to shoot a nuke without blowing ourselves up....
UnLimiTeD#2482 posted (#post-29886)
If you have free space it'll just take an extra second to reach it's target.
Idk about you but my gora takes a whole of a lot longer than "an extra second" to turn around.... More like 30 seconds.
Jawayne#8001 posted (#post-29524)
g2wolf#5443 posted (#post-29483)
So basically what you're saying is... teams should work to move in a counterclockwise manner so torpedoes don't immediately slam into the ground. Clockwise is out otherwise torpedos launch the wrong way.
Torpedoes home for some time after they got launched, if I get targeted by a nuclear torpedo I do a quick descent hoping they hit an obstacle. They usually get thrown out to the side, then accelerate until max speed/travel a fixed distance and then home in.
They shoot out to the left AND DOWNWARD when they are first launched before homing, and it's not that uncommon for it to smack into the ground within 1km of launching it... I don't care what happens to it after that, but it's ridiculous to have it blow up in our face because the launcher happens to be on the worst side of the ship for the situation instead of using the one on the right instead. The launchers ALREADY VISIBLY EXIST ON BOTH SIDES OF THE SHIP and they're on THE TOP of the ship. Always firing from the left and firing downward at all just doesn't make sense.