W4R-DN, LYB-FooJub - first let's see what they have planned for healing. They either can screw it even more or actually create interesting gameplay.
Healing problem is just not fact, that countering healing is a bit harder than healing itself, problem also is, healing leads into very specif type of gameplay. You and some others allready mentioned very specific counters for healing - yet, you don't see how it is bad for the game - however, you are basically supporting, what was said above.
I for one would welcome, if my Tacts would be seen more than just simple healbots. Also, they can change healing in a way, they wont nerf it to the ground and yet still achieve goals they have set for themselves.
Let's wait and see..hopefully they learnt their lesson with Progression 2.0 fiasco, and this time they will listen to community.