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Kampfkraft

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The (Purge) Beam "features" are already mentioned here

https://www.greybox.com/dreadnought/en/forum/topic/47038/

and here

https://www.greybox.com/dreadnought/en/forum/topic/47039/.




The weaponbeam itself is greatly inconsistent, and following quick targets it completly turns off (as it doesn't "lock on" any more).


Weaponbeams and Teslabeams (+Pods) alike sometimes keep firing at the last point the enemy ship was before it got destroyed. I am not sure if this is only seen by one self, or if its seen by other players (and enemies) as well: an invisibly ship with lightning arcs in every direction.


Ability No.4: I am sure this is not a bug unique to the Palos/Harwich/Cattaro, but as I only play this ship types I can only speak for them:

Ability No4, no matter what one places there (E-Generator, Autorepair, etc...), sometimes just doesnt activate as soon as the button (4) is pushed. It doesnt activate at all, one has to mulitple hit the "4" or stop pushing another button (WSAD, SPACE,SHIFT,E). I noticed this "feature" especially when trying to use "Emergency Evac", though I am not sure if this belongs to this ability itself, or is related to the nature of Em-Evac being used in an emergency, all I know is that it fails me sometimes by not /delayed activation.

As I am playing on 2 different systems (Laptop and PC) I doubt it is system-or Keyboard related,it happens on both of them


Putting Ability 4 to another key was not helpful. And putting it to one of my mouse-buttons is not configurable.(Dread doesnt support more then 3 mouse-buttons.)

And interesstingly trying to set anything to a mouse-button, the newly configured is NOT named, e.g. "Reload - Middle Mouse Button" INSTEAD it is named " Reload - LEFT ALT+MIDDLE MOUSE BUTTON" !

I am sure the error is within this sophisticated config.

That type of ship is simply not meant for you. Good that you figured that out.

Meanwhile the "trash" is doing its job pretty well,at least for me.


p.s. Is "trash" a favourite word of yours? I constantly read it in your comments in the ingame-chat, like "trash-team" and other combos...

Unlocking and buying a T5 Ship should give the option to optically enhance the previous versions in the ship-line (T4, T3), like bridge,hull etc appearance, too. Even for gold.


TauMaxim#1218 posted (#post-113528)



Kampfkraft#8374 posted (#post-113481)


Palos never had a repair-/damage-beam combination, not even in Alpha. So the only bug is within the description.

As its main beam lacks of repair it was supposed to do more damage (what it did long before, if I remeber right).

If you think its good for nuthing then you dont understand the concept behind.



You're right I don't understand the concept behind it. What I do understand is that TAC Cruisers are portrayed as healers. The Palos wears the mark of a healer, but it isn't. That's why I started this thread. Perhaps I should have rephrased it as such "Why is the Palos a TAC Cruiser"


I came to this game to play healers, to support my team, because the tactics behind it are easy to learn and pick up, yet still leave some space to improove and become better then the rest. The Palos, for me, was a rip off. And considering I can't sell it, that's 20k wasted down the drain in a ship I never had any intetions of playing past the point at which I found out it had no direct healing abilities.

I referred to Eden Knight who's opinion was/is that the Palos-line is useless.



Now,if you want to REPAIR I suggest you take one of the other Tac-Cruisers. I understand you anger about the wrong and misleading description.

But perhaps you give it a try, though the Palos-line has limited REPAIR-capabilites it doesn't mean it has no support-role. Indeed you can pilot it defensive/protective AND offensive, what I personally wouldnt do with other Tac's.


TauMaxim#1218 posted (#post-113528)



Kampfkraft#8374 posted (#post-113481)


Palos never had a repair-/damage-beam combination, not even in Alpha. So the only bug is within the description.

As its main beam lacks of repair it was supposed to do more damage (what it did long before, if I remeber right).

If you think its good for nuthing then you dont understand the concept behind.



You're right I don't understand the concept behind it. What I do understand is that TAC Cruisers are portrayed as healers. The Palos wears the mark of a healer, but it isn't. That's why I started this thread. Perhaps I should have rephrased it as such "Why is the Palos a TAC Cruiser"


I came to this game to play healers, to support my team, because the tactics behind it are easy to learn and pick up, yet still leave some space to improove and become better then the rest. The Palos, for me, was a rip off. And considering I can't sell it, that's 20k wasted down the drain in a ship I never had any intetions of playing past the point at which I found out it had no direct healing abilities.

I referred to Eden Knight who's opinion was/is that the Palos-line is useless.



Now,if you want to REPAIR I suggest you take one of the other Tac-Cruisers. I understand you anger about the wrong and misleading description.

But perhaps you give it a try, though the Palos-line has limited REPAIR-capabilites it doesn't mean it has no support-role. Indeed you can pilot it defensive/protective AND offensive, what I personally wouldnt do with other Tac's.

Currently there is maintenance. The one for servers, not ships.

EDIT: they said its until 01:CST, but servers seem to be back. But dont expect much population untill it is indeed 01:00

Palos never had a repair-/damage-beam combination, not even in Alpha. So the only bug is within the description.

As its main beam lacks of repair it was supposed to do more damage (what it did long before, if I remeber right).

If you think its good for nuthing then you dont understand the concept behind.

Living things are healed. Ships being repaired.


I am very thankful the Palos-line is what it is with its limited repair capabilities.

One doesnt need repairs to play tactical in a Tac-Cruiser. Its fleet support abilities are excellent.

Only the main weapon,considered to be heavy and damage-dealing only, should do a small amount

more damage the the comparable repair-damage beams of the other TCs.

Confirmed.

Confirmed.