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DN_Hardy

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Hi folks,


On Saturday, Nov. 11th we deployed a hotfix that dealt with that XP problem and also fixed the "not triggered nuke alarm" bug.


As mentioned earlier by VAQ_Seen: If you were affected by that XP bug then please >send us a ticket< and our costomer support will help you out.


Sorry for the inconvenience caused and all the best,

DN_Hardy

Wenn der Alarm das einzige Problem mit den Nukes ist dann habe ich gute Nachrichten: Wir testen bereits ein Hotfix, welches sowohl das XP Vergabe Problem als auch den fehlenden Nuke Alarm beseitigen wird.


Das Hotfix werden wir vermutlich heute Nacht (spätestens aber am Montag) aufspielen.


Viele Grüße

DN_Hardy

Thank you for your log Nemo. Your support helps us a lot and it seems that we have allready found the problem behind the missing XP rewards. We are already working on a hot-fix and will release it as soon as it is ready.

Hi Raikiv,


das ist ja merkwürdig. Fallst du davon ein Video haben solltest, kannst du uns das dann bitte zuschicken (oder auf YouTube hochladen)?


Viele Grüße

DN_Hardy

Hi folks,


We are sorry to say but it seems that a bug has sneaked it's way into update 1.9.5.

Apparently the XP gained in battle are not always transfered onto the players account after the end of the match.


This is probably the reason why it appears to you, as if we decreased XP rewards.


If you experienced that problem you could help us tracking it down and fixing it by sending us an email at community@greybox.com with the following information:


1.When did the problem occur for you

2. The log file that recorded the problem. You can find the log file here:



  • %APPDATA%\ ..\Local\DreadGame\Saved\Logs (just copy and paste this string in your Windows file explorer path field, remove the empty space behind the first "\" and press enter! This will take you to the right location)

  • Or navigate to C:\Users[WindowsUserName]\AppData[This is a hidden folder!]\Local\DreadGame\Saved\Logs


Sorry for the inconvenience and thank you for your support,

DN_Hardy

Thanks for letting us know about this issue! We're already looking into the problem and are working on resolving this bug.


To help us find the cause and solve the problem, please send us an email at community@greybox.com with the following information:


1.When did the problem occur for you?

2. The log file that recorded the problem. You can find the log file here:



  • %APPDATA%\ ..\Local\DreadGame\Saved\Logs (just copy and paste this string in your Windows file explorer path field, remove the empty space behind the first "\" and press enter! This will take you to the right location.)

  • Or navigate to C:\Users[WindowsUserName]\AppData[This is a hidden folder!]\Local\DreadGame\Saved\Logs


Thanks for your help!

Hey captains,


PC Update 1.9.5 is here and brought lots of new features and balancing changes, especially regarding Corvettes.


>Check out the complete Patch Notes over here<. Please also have a look at this interview with Game Designers Torkel and Sam about how we do balancing in Dreadnought.


Please let us know what you think about that update in this thread.

Leute,


Am 09.11.2017 haben wir das PC Spielupdate 1.9.5 veröffentlicht. >Klickt hier für die vollständigen Patchnotes<


Außerdem haben wir auf unserer Webseite einen Einblick in das Balancing von Dreadnought gegeben. >Hier findet ihr das komplette Interview und alle Balanceänderungen für PC Version 1.9.5<


Bitte hinterlasst euer Feedback zum Update 1.9.5 und zu dem Interview, über das Ausloten der Spielbalance, in diesem Thread.


Wir freuen uns auf euer Feedback.

Hi Jasawa,


Very soon we will release a new update for the PC version of Dreadnought. This update will feature French language support and will also work properly with French layouted keybords.


However, there is a catch: If the player changes the default key bindings and attempts to change them back to numbers (1-7, 9, 0), they will no longer function. This is a known issue. This is fixable by resetting the keybindings to default settings.


We are aware of that and will fix it in a future update.


Sorry for the inconvenience,

DN_Hardy

In etwa bedeutet es genau das. Allerdings muss eine Mindestanzahl an menschlichen Mitspielern dabei sein damit ein Spiel (dass mit KI Mitspielern aufgefüllt) wird zustande kommt.