Exadius#0530 posted (#post-44428)
So My question is
What is the best way/ship to counter them?
If it's a lower level 'vette captain, there are lots of counters (IMHO).
As people have mentioned, situational awareness is the biggest counter, as corvettes are by far the most vulnerable on their approach. Show them early that you aren't willing to put up with their guff, and they'll be much more cautious in approaching your team. If you spot one and throw any type of obstacle between them and their target, like missiles, a tractor beam (it's only really useless on fleeing vettes), broadsides, or accurate main gun fire, they'll usually either veer off, or explode.
If, however, you want for them to make their attack before you try to deal with them, you have little chance of making a kill, as their escape abilities are peerless, and they are stupidly hard to hit with main guns when retreating. It never stops the entire team from belatedly trying though, which actually plays into the vette's favour, as all that ineffectual fire lest the rest of the enemy close effectively unopposed.
As far as direct ship counters go, Dreads with Armour Amp counter vettes simply by being impossible to kill, and too dangerous to approach if the dread captain has tractor, broadsides or flak. While you're not guaranteed to kill them, you can reliably make them flee if you're always willing to deal with them immediately.
Destroyer wise, my Vindicta is set up for vette hunting: Disruptor, storm missiles, drain, boost, engine rigger. Fast enough to keep up, drains get through those pesky invulnerability shields, disruptor to pause and reset cooldowns, and once shields are down, 4 shots of flak are usually enough to seal the deal. If I spot them on approach, throwing a cloud of storm missiles in their face pretty much guarantees a kill too.
Purge beam also works wonders, and this is pretty much the only situation where the Catarro isn't completely useless (in a solo group anyway, they can be decent in well coordinated teams). You just need to spot them early. Aions work too, to a lesser extent.
If you're facing any semi-decent captain with ABW, there are far fewer counters.
ABW can pretty much one shot a Vindicta by itself. I see people claiming that it's 'hard to aim', but i've encountered several pilots who are able to hit me while i'm in full serpentine mode so easily that you might as well consider ABW to be auto-targetting. Throw all their other attack abilities into the mix, and you have an alpha strike potential that can make short work of ANY ship that isn't under the effect of a survivability cooldown. The only way i've found to deal with them is to go all out, save all your cooldowns for them and them alone, call fire on them from the rest of the team, and hope you can at least make them work a little for their kills.