Hey Captains and Developers,
The 'Simplified and Streamlined' patch got me thinking on how to bring some possible new content to the game and I thought of how Legendary could be spiced up a bit.
This lead to the idea of: The Mothership
Since it would be a hassle to figure out how to make Command Ships more impactful/controllable during a match, this was the next best thing I could think up.
I do know it's likely just a pipe dream, but I thought I'd throw it out here.
The mothership would ideally be large enough for friendly ships to fly into it and, as a consequence, be ridiculously easy to hit.
Mothership: Larger than even the mighty dreadnoughts, Motherships have the unique ability to grant the normally personal buffs derived from diverting power to nearby friendly ships.
Additionally, their construction is usually made to act as a rally point and mobile cover for friendly ships, granting many of them the moniker: ‘Barrier ships’.
While large, their power does not come from overwhelming firepower, that’s the job of a dedicated Dreadnought or Destroyer. Their power comes from the ability to strike almost any point on the map and their far-reaching abilities.
Primary weapon: Enhanced particle cannon (Use Tier 4 or 5 Destroyer secondary weapon, no damage falloff, inflicts rupture?)
Secondary weapon (Changes view to inner ring/near mothership): Energy restoration beam, heal beam, cool down beam
Modules: 'Passive'-like modules, Global Modules (like Dreadnought fighters), wall generators (for defending allies/self, could possibly just cause part of the ship's model to fold/extend)
Special: Diverting energy to weapons, engines, or shields also benefits allied ships that are within close range (depends on ship's faction).
Fleets: Legendary Only
Thanks for taking the time to read over this concept idea!