Emaster#2915 posted (#post-202339) said:
need more game improvement rather than balance.
my mouse moves 1 millimeter and I'm no longer targeting the ship that I'm barely missing, my module shouldn't act as if it has ZERO IDEA where I want the missiles/torpedos to go.
Energy wheel same deal: Just go into the programming, and change the direction selected to be "average while the "E" button was pushed" rather than "last known position/direction when the "E" key was released". It slips up and selects the wrong one way too often.
Its these little issues, where the game should be able to know what I want, but it just doesn't comply, that makes the game seem a bit more amateurish.
No offence, but...the ships in this game are pretty big and move quite slow compared to other games that are much faster paced, so aiming at them is quite easy (leading is a bigger challenge). Ive felt that module targeting is very gentle: you dont need to accurately point at the ship...if im correct, sometimes you dont even have to aim at the ship and it will auto target (like with broadsides); i can quickly aim at another ship, fire the module and return firing the first ship without any problems, Its not like aiming to the head of an enemy at 300 meters in planetside 2 (literally a dot). I come from playing Star conflict and there are lots of modules/missiles that have 0 guidance/lock and you have to aim them for yourself. In dread instead almost every module has a lock, even nukes.
About the energy wheel: a game cant guess what you want, that can be easier, but bad for specific situations: being in full control is more complex but at the same time allows much more possibilities. With practice you can get the best of it, where an average falls short: sometimes i put shields when i get hit, sometimes i use speed when i get hit...that desition is made by me and makes a big difference to the outcome. Learn what to use and when. BTW, the energy wheel is not nice (disrupts aiming and its hard to use quickly and being reliable), so i suggest using specific keys for each mode. I use F1 to speed, F2 for shields, F3 for weapons and E for energy off.