While I agree the Artillery class was a bit heavy on the damage (as it should be), it could MAYBE use a small tweak damage wise given the mobility of the ships. ALTHOUGH, the descend worked well to avoid any targeting a Artillery might be doing. Unless they're really aiming to pick low hp ships off, you do have quite a bit of time and ability to avoid being targeted by a Artillery class, so I'm not sure it really needs a lot of tweaking in that aspect. Also, I found that sneaking up with a Dreadnought class, and then warping right on top of the Artillery, proved almost fatal for them every time. I used that tactic many times to destroy multiple Artillery ships and save my teammates.