Have you checked if the specs of your computer match the required ones? The game has high demands for the graphics card in particular.

Well written !

The easiest way to squad up with someone is to use the official Dreadnought Discord Server. Just post your request there and you will find likeminded people to play with. As a bonus you even can enter voice chat which is a must-have in terms of coordination.

The Dreadnought launcher should have the link in its bottom right corner if I remember correctly.

I actually don't understand how increasing the amount of available ships in tier III would solve the issue of veteran players stomping new ones. There are several reasons as to why your "solution" would achive exactly nothing:

  1. These ships would still be in stock loadout (tier II modules, no OB's). So the disparity in firepower and durability vs. fully equipped existing T3's would remain unchanged.

  2. Veteran players still have access to most if not all of the OB's in the game. So even if you introduce new ships which even veteran players would have to research veteran players would have an instant edge over you simply by equipping OB's new players don't have access to yet.

  3. Most veteran players have loads of free XP and Credits, enough to instantly research and purchase all the desired modules of the newly introduced ships creating the very situation you want to solve: having fully equipped T3's (Veterans) vs. stock T3's (Noobies) so the stomp goes on.

But more importantly the power disparity between stock and fully equipped ships is a design choice aka. progression and as such a key mechanic that is supposed to make you a) keep playing and b) speed up your progression rate by purchasing Elite Status as this is a F2P game that needs to generate revenue somehow. So there is no way to circumvent this regardless of what ideas you come up with.

Der Clan SAD ist auch immer auf der Suche nach neuen Mitspielern.
Schaut einfach mal rein und meldet Euch auf Discord.
Informationen dazu gibt es hier.

Vielleicht ja bis bald...

SkyRaider#3584 posted (#post-279494) said:

Yeah, after a few matches in a row i didnt get rewards i stopped playing for the whole weekend. so much for the credit boost...

Actually you didn't miss out on very much. This time around the credits boost was let's say underwhelming. I earned credits in the range of 16k to 18k which is a mere 30% boost compared to the 150 - 200% during the first event.

So while the first time around the boost was maybe a bit too generous (as DN_Space_Ghost put it on Discord) this time it was defenitely to stingy.

But don't get me wrong. Even if it was not as rewarding as the first time it was a welcome addition to the game all the same. And let's not forget about the additions to the market place. The new coating (Limerick) in particular looks terrific. I put it on all of my ships.

Note to the devs: Keep the good stuff coming!

This is probably a PS4 exclusive issue. I'm on PC and to me it seems as if the hangar is now lighter than before. They even added (a somewhat awkward looking) spot light on the right hand side replacing one of the steam clouds.

Aside from the fact that the credit boost discussion is completely off-topic here it's almost impressive how even positive things (which we didn't have too much of lately, mind you) are being talked down.

Granted, it may not be the 'Reaper Of Souls' - moment that turns the tide. But instead of nitpicking and being salty why don't you just appreciate the attempt to give the community an incentive to play?

Shame on you!

After almost 4 months of radio silence we finally got a sign of life which is incredible news in my eyes. Perhaps this game isn't as dead as we thought it to be!

I have currently about 3.5 Million credits so this event is not exactly a game changer for me personally but the fact that there is something to motivate people to play is a very welcome change all the same!

I hope that this is just the beginning, that there is more to come. Remember the community events that granted decals or the Twitch drops? Anything like that would go a long way to foster player engagement.

Of course what the game really needs to thrive are a revised tier system, new maps, new ships and new game modes. But to expect that probably would be too much to ask for given the current player count. However, even little additions to the game just like the credit boost are the right answer to players who already sang the game's swan song, myself included .

I'm sure there will be players who argue that it took them too long to tend to the obvious issue of depleted credit accounts due to the high Legendary Battle Bonus costs but honestly, what's the point? We have it now and that's what matters.

The credit boost event may not be enough to save the game but at least it's something and that's very good news ...

SkyRaider#3584 posted (#post-279367) said:

Conquest isnt availsble on ps4 :/

What the actual f&%k?! One can't help but wonder if this is meant to make good for the lack of Havoc Mode and Team Elimination on PC (sarcasm incoming!).

All that talking about parity between the two platforms (which was the main rationale for implementing the new hangar mind you) actually was nothing more than pointless gibberish from the devs. Just wow!