FORUMS


rabbit

Statistics



POSTS

if someone buys founders would they get instant access to the beta ie hunters pack ect ?

u dnt want donate 6.99

:/

no updates from devs or anyone just a blank at the moment

ehm ,,, theres no update then

yes it is a bug

Unlock the next tier ship and it will unlock

i do not have this issue


i5 4690

gtx 4gb 960 oc

windows 8.1

oh right so this match making error looks lke its been going on a while ,,,,,

wasnt as long yesterday

Destroyer - Light - Talionis


General

Health : 25000

Regen : 642

Shield Type : Reduction

Primary Weapon - Autocannon Turrets

Damage

Best : 110

Medium : 90

Max : 75

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 3

Proj Per Turret : 2

Ammo/Output

Cooldown : 0.24

Ammo : 20

Reload : 2.5

Destroyer - Medium - Athos


General

Health : 30000

Regen : 857

Shield Type : Reduction

Primary Weapon - Repeater Turrets

Damage

Best : 160

Medium : 160

Max : 145

Range

Best : 1200

Medium : 2400

Max : 7000

Projectiles

Max Turrets : 3

Proj Per Turret : 2

Ammo/Output

Cooldown : 0.75

Ammo : 25

Reload : 1.8

Destroyer - Heavy - Gora


General

Health : 45000

Regen : 1285

Shield Type : Reduction

Primary Weapon - Ballistic Cannons

Damage

Best : 260

Medium : 230

Max : 200

Range

Best : 1200

Medium : 2400

Max : 9000

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.35

Ammo : 128

Reload : 2.8

Destroyer - Secondary Weapons


Secondary Weapon - Flak Turrets

Damage

Best : 350

Medium : 350

Max : 350

Range

Best : 800

Medium : 800

Max : 800

Projectiles

Max Turrets : 3

Proj Per Turret : 3

Ammo/Output

Cooldown : 0.40

Ammo : 4

Reload : 3.6

Secondary Weapon - Rocket Turrets

Damage

Best : 940

Medium : 940

Max : 940

Range

Best : 2400

Medium : 2400

Max : 2400

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.25

Ammo : 18

Reload : 4.5

Secondary Weapon - Light Particle Turrets

Damage

Best : 150

Medium : 150

Max : 150

Range

Best : 6000

Medium : 6000

Max : 6000

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.30

Ammo : 18

Reload : 2.5

Dreadnought - Light - Invictus


General

Health : 45000

Regen : 1285

Shield Type : Reduction

Primary Weapon - Plasma Cannons

Damage

Best : 200

Medium : 190

Max : 180

Range

Best : 1200

Medium : 3600

Max : 5000

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.35

Ammo : 80

Reload : 5.62

Dreadnought - Medium - Zmey


General

Health : 60000

Regen : 1714

Shield Type : Reduction

Primary Weapon - Heavy Plasma Cannons

Damage

Best : 600

Medium : 575

Max : 425

Range

Best : 1200

Medium : 3600

Max : 9000

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.01

Ammo : 20

Reload : 5.62

Dreadnought - Heavy - Monarch


General

Health : 80000

Regen : 2285

Shield Type : Reduction

Primary Weapon - Heavy Ballistic Cannons

Damage

Best : 250

Medium : 160

Max : 120

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 3

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.25

Ammo : 20

Reload : 2.81

Dreadnought - Secondary Weapons


Secondary Weapon - Heavy Flak Turrets

Damage

Best : 250

Medium : 250

Max : 250

Range

Best : 1200

Medium : 1200

Max : 1200

Projectiles

Max Turrets : 4

Proj Per Turret : 2

Ammo/Output

Cooldown : 0.70

Ammo : 15

Reload : 5.62

Secondary Weapon - Repeater Guns

Damage

Best : 170

Medium : 160

Max : 140

Range

Best : 1200

Medium : 2400

Max : 3400

Projectiles

Max Turrets : 4

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.25

Ammo : 20

Reload : 2.50

Secondary Weapon - Heavy Mortar Turrets

Damage

Best : 1000

Medium : 1000

Max : 1000

Range

Best : 5000

Medium : 5000

Max : 20000

Projectiles

Max Turrets : 4

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.30

Ammo : 1

Reload : 4.21

Corvette - Light - Valcour


General

Health : 10000

Regen : 285

Shield Type : Block

Primary Weapon - Dual Heavy Autocannons

Damage

Best : 325

Medium : 80

Max : 55

Range

Best : 1200

Medium : 2400

Max : 4000

Projectiles

Max Turrets : 2

Proj Per Turret : 2

Ammo/Output

Cooldown : 0.22

Ammo : 20

Reload : 3

Corvette - Medium - Fulgora


General

Health : 15000

Regen : 428

Shield Type : Block

Primary Weapon - Dual Repeaters

Damage

Best : 375

Medium : 125

Max : 100

Range

Best : 1200

Medium : 2400

Max : 4000

Projectiles

Max Turrets : 2

Proj Per Turret : 3

Ammo/Output

Cooldown : 0.65

Ammo : 20

Reload : 3

Corvette - Heavy - Kreshnik


General

Health : 20000

Regen : 571

Shield Type : Block

Primary Weapon - Dual Scatter Cannons

Damage

Best : 900

Medium : 250

Max : 250

Range

Best : 1200

Medium : 2400

Max : 2400

Projectiles

Max Turrets : 2

Proj Per Turret : 2

Ammo/Output

Cooldown : 0.40

Ammo : 2

Reload : 2.5

Corvette - Secondary Weapons


Secondary Weapon - Beam Turrets

Damage

Best : 1000

Medium : 100

Max : 100

Range

Best : 900

Medium : 1200

Max : 1400

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.00

Ammo : 0

Reload : 0

Secondary Weapon - Plasma Turrets

Damage

Best : 300

Medium : 200

Max : 100

Range

Best : 1200

Medium : 2400

Max : 2400

Projectiles

Max Turrets : 2

Proj Per Turret : 3

Ammo/Output

Cooldown : 0.45

Ammo : 20

Reload : 3

Secondary Weapon - Bolt Guns

Damage

Best : 850

Medium : 850

Max : 850

Range

Best : 1200

Medium : 2400

Max : 4000

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.70

Ammo : 8

Reload : 3

Artillery Cruiser - Light - Nox


General

Health : 15000

Regen : 428

Shield Type : Reduction

Primary Weapon - Particle Turrets

Damage

Best : 2500

Medium : 2500

Max : 2500

Range

Best : 7000

Medium : 7000

Max : 7000

Projectiles

Max Turrets : 1

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.50

Ammo : 10

Reload : 3

Artillery Cruiser - Medium - Svarog


General

Health : 20000

Regen : 571

Shield Type : Reduction

Primary Weapon - Heavy Tesla Cannon

Damage

Best : 5500

Medium : 5500

Max : 5500

Range

Best : 7000

Medium : 7000

Max : 7000

Projectiles

Max Turrets : 1

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.55

Ammo : 1

Reload : 3

Artillery Cruiser - Heavy - Grenada


General

Health : 15000

Regen : 428

Shield Type : Reduction

Primary Weapon - Heavy Particle Cannon

Damage

Best : 4750

Medium : 4750

Max : 4750

Range

Best : 7000

Medium : 7000

Max : 7000

Projectiles

Max Turrets : 1

Proj Per Turret : 2

Ammo/Output

Cooldown : 2.30

Ammo : 1

Reload : 4.5

Artillery Cruiser - Secondary Weapons


Secondary Weapon - Light Flak Turrets

Damage

Best : 500

Medium : 500

Max : 500

Range

Best : 700

Medium : 700

Max : 700

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.35

Ammo : 10

Reload : 2.5

Secondary Weapon - Machine Gun Turrets

Damage

Best : 300

Medium : 200

Max : 200

Range

Best : 1200

Medium : 1600

Max : 1600

Projectiles

Max Turrets : 2

Proj Per Turret : 3

Ammo/Output

Cooldown : 0.85

Ammo : 6

Reload : 2.5

Secondary Weapon - Bolt Gun Turrets

Damage

Best : 300

Medium : 200

Max : 100

Range

Best : 1200

Medium : 3600

Max : 20000

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 1.30

Ammo : 8

Reload : 2.5

Tactical Cruiser - Light - Cattaro


General

Health : 20000

Regen : 571

Shield Type : Reduction

Primary Weapon - Heavy Beam Turrets

Damage

Best : 1200

Medium : 750

Max : 550

Healing

Best : 0

Medium : 0

Max : 0

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 1

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.00

Ammo : 0

Reload : 0

Tactical Cruiser - Medium - Aion


General

Health : 25000

Regen : 714

Shield Type : Reduction

Primary Weapon - Medium Beam Turrets

Damage

Best : 600

Medium : 500

Max : 400

Healing

Best : 800

Medium : 700

Max : 600

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 1

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.00

Ammo : 0

Reload : 0

Tactical Cruiser - Heavy - Koschei


General

Health : 30000

Regen : 857

Shield Type : Reduction

Primary Weapon - Heavy Repair Beam

Damage

Best : 0

Medium : 0

Max : 0

Healing

Best : 2000

Medium : 1500

Max : 500

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 1

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.00

Ammo : 0

Reload : 0

Tactical Cruiser - Secondary Weapons


Secondary Weapon - Tesla Turrets

Damage

Best : 1000

Medium : 100

Max : 100

Range

Best : 500

Medium : 1200

Max : 1200

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.00

Ammo : 0

Reload : 0

Secondary Weapon - Light Machine Guns

Damage

Best : 200

Medium : 150

Max : 100

Range

Best : 1200

Medium : 2400

Max : 5000

Projectiles

Max Turrets : 2

Proj Per Turret : 1

Ammo/Output

Cooldown : 0.18

Ammo : 20

Reload : 2.5

Secondary Weapon - Light Rocket Turrets

Damage

Best : 150

Medium : 150

Max : 150

Range

Best : 4000

Medium : 3600

Max : 4000

Projectiles

Max Turrets : 2

Proj Per Turret : 4

Ammo/Output

Cooldown : 1.50

Ammo : 20

Reload : 2.5

i go to search game from hanger then alt tab and wait for the ping , i watch youtube videos and post stupid threads on forums

what do u do while searching for a game