I have struggled to be patient with Dread's few ups and many, MANY downs...
From the rampent Bugs, the unrequested and unnecessary game changes, poor monitization/retention, and of course, the lack of expansion content and Lore content...
I love this game and have defended it, promoted it and stood by it...
I sat through the Steam debacle, the Rupture and super vette nonesnse, and weathered the black and blue screen bug storms that raveged PS4... sometimes for weeks!!!
The saving grace of the game was the awesome design and engine Jeager made, the backstory, and the long awaited 8v8 battles!
8v8! the way the game was meant to be played!
on PS4, the leg que times during prime time have been stable for almost a year at 4-7 minutes, which is respectable for all PS4 games save 2 very popular ones! even brand new games have a 5+ minute wait!
Going to 5v5 is a serious MISTAKE!
it's a step backward, an insult to all the patience we've put in the game, and enables extreme bullying!
Now instead of killing 8 players once or twice a match... i kill 2-3 playes 10 times a piece...
It's tactically stale and much more adversely affected by bots and disconnects...
Think quality over Quantity!
If the game pop is waining, the die hards would rather wait 2-3 extra minutes to get a GOOD match... than to have worse quailty matches slightly more often, that return the game back to a state players were anxious to leave behind!
The PS4 meta was stable... so were que times... NOW THIS!!!
I've searched these foums, twitter and dread chat extensively and have not found ANY PS4 player that requested this change...
another arbitrary change to the game that ignored the player and fan base, and makes the game worse, ending up in even lower player pop!
This is another in a LONG line of bad decisions that have contributed to this games inevitable failure.
and it makes me very sad... and makes me feel like i've wasted a lot of time and love!
-Math