I mean, if you feel a need to search your feelings, please do so. I don't think it's necessary for enduring scramble though, but hey to each their own.
Anyways, nowhere did I say get good. Just that I have a base expectation, and maybe you don't meet it, and it's fine if you don't.
If you can completely wipe out a team with scramble, scramble isn't the problem. It barely affects healers since the majority of their heals are autonomous, it barely affects dreads since they rely more on short-duration LOS skills and defensive skills which don't require you to see. Corvettes shouldn't even be near their team, nor artilleries for the most part (at least not to the extent they can be scrambled). The only ones that'd truly be affected by scramble spam are medium and heavy destroyers. And they should be capable of taking whatever hits are given for the scramble duration, and even respond in kind (who scrambles the scramblers?)
I don't need you to explain scramble to me, considering I've used it and had it used against me, but thanks anyways. It doesn't entirely blind you, you can still make out distinct outlines, and you should still have your whereabouts from before you were scrambled.
Nice quote you have of me. Still relevant, only thing it affects is your vision and that's only to an extent. I consider every other pulse and debuff far more dangerous. I'd rather be somewhat blind and still able to do things as opposed to see the person about to kill my disabled ship.
Also, for the record, I've never set foot in havoc mode, and probably been in proving grounds a grand total of twice. I despise onslaught with a passion (80% of the "all" queues ffs). Also I should mention I've fought against the exact scenario you're mentioning and you know what me and my team did? We stopped clustering together, and whaddya know we won.