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SOS-Lupus_Vindice

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Been a year since i played got my nice new pc and got around to installing dread all i can say is wow how disappointing.
No new ships or manufacturers UI is utterly awful and it seems there are still some of the same old bugs and poor optimisation.
Squad size still far too influential and with no proper team modes for clans they just stomp the randoms making player retention harder.
It is like the game has gone backwards or sideways not forwards no idea what you devs have been doing to be honest.
Well as the title suggest i will be off again gl to those that stick with it.


Shazbot1#1608 posted (#post-161174)


"we feel pretty comfortable about the progression speed now and would love to hear your thoughts!"


https://www.greybox.com/dreadnought/en/news/dreadnought-community-update-10202017/ 3rd paragraph


you asked for it


progression speed is a freaking joke! it's slower, not faster. if this game awarded the players ALL, i repeat ALL the points they are suppose to get it might be acceptable, but this is not even close. you guys nerf bated the progression speed bad after 1.9.1 and now everyone is slowed to a crawl your happy.


Bugs aside progression isn't that bad until you start researching t5 modules 2bh.

And this probably feels worse than it is due to the lack of T5 games.

And you should consider that f2p games need to make money. The grind is s balancing act of keeping us happy yet wanting Elite status to speed things up.**


lets start with command ship kills, i cannot count how many times i've done over 50% of the damage to kill that thing and been given zero, kill assists with stasis ammo, zero, general kill assists, zero, final blows, zero, do 75% of total damage to anything and get ZERO. the list goes on and on and your comfortable? the only healers left are complete die-hards, now it's match after match of healer-less teams since you took away their healing xp rewards... and your comfortable?


Score awards are certainly buggy had situations like you describe many many times.

But feel positive scoring system is being overhauled. Just a question of when we get it.


im not actually sure why im even bothering to type this, i know these words are falling on deaf ears. you guys running this game want people to progress so slowly, everyone will quit, and there will be 10 people left willing to put up with it before you "might" double check yourselves and what your doing.


No not at all this team is actually very good at communicating with its players.

I would say one of the best I have come across in my 30+ yrs of gaming.


i might as well mention the horrific lag i have been getting post 1.9.1. it's so bad now i cannot kill assault ships or fighters in onslaught mode at point blank range. vets, are permanent god mod, what i'm seeing is about 3 seconds behind whats happening, i have to aim about 4 inches in front of what ever i'm shooting at to maybe land a hit. when i ram people i have to aim where the ship is going to be, aim for empty air, not where it actually is. 1.9.0 almost no lag problems, 1.9.1 over half my matches are extremely laggy. thank god there is no punishment for leaving matches. i actually get more points if i ditch the laggy match early to find one with a good ping rate, even if it's 2 or 3 attempts.


Not had any issues at all like this are you 100% sure it is not a problem with your connection. Have you checked everything contacted your isp and/or DN support.

As for aiming where the ship is going to be that is called leading a target you kinda have to if they are moving or the shot lands where they were eh.


battle bonus? win, it's on cool down, loose it's on cool down? i don't recall seeing anything in patch notes about having to buy BB after every match no matter what. how about contracts? do these actually award anything? i don't think they do lol. when i complete 1 nothing changes haha


It is supposed to cooldown after a match win or lose you then have a few options.

1. Play without BB

2. Buy off the cooldown

3. Play a different fleet and let it cooldown naturally.

Infinite load bug can cause issues here for obvious reasons.


so your comfortable. im comfortable also. i didn't spend the money to create fund and maintain this game so i sleep easy at night, and this also means my opinion is worthless. dreadnought is in a interesting place having no real other substitute on the market right now, people like me are willing to tolerate a lot more then usual. this will not be true 6 months from now.


You have been playing for free so what's your problem. You only invested time and how much is completely down to you.


you wont see me post some rant about why i'm leaving, i'll just be gone, like a lot of other people are already gone without telling you why. people you never new played dreadnought, hated it and left the first day. i see the front page of these forums and they still have my posts from WEEKS ago, no new comments, not being pushed to the bottom by new topics... just sitting there, lifeless, like the player population is now, lifeless, keep up the good work! glad to hear the dev team is comfortable, if i were running things, i would never have to explain anything like sixfot and greybox do, changes would just make sense to people playing the game.

Some honest advice for you go take a break from DN. Sometimes it is a good idea to step back and do other things. I recently took 2 months out of the game as i was starting to get seriously frustrated myself.

I feel much better for doing so and although there are bugs and balance issues that still annoy me. I don't feel stressed about them and have my constructive head back on.



Soz should have written my responses in bold for easier reading on my phone will edit 2moz if i remember.


Brother Belial#4215 posted (#post-159329)



SOS-Lupus_Vindice#0974 posted (#post-159316)


You need to remember this is an 8v8 highly team orientated game.

3 Man squads already have a massive influence on a game.

What the game does need is custom matches and team battle modes.



Team Elimination needs to be a 8v8 pre-made game mode.



Yeah i was saying that to someone yesterday oddly enough.

You need to remember this is an 8v8 highly team orientated game.

3 Man squads already have a massive influence on a game.

What the game does need is custom matches and team battle modes.


Star Destroyer#6205 posted (#post-156165)


I would join/form your group if you're still interested. My main is destroyer, average 11-13 kills per game.



Not sure if my PM sent or not star join the unofficial DN discord https://discordapp.com/invite/dreadnought

Coms are essential for squads and there is also an SOS post in the recruitment section.


Captain Nemo#8277 posted (#post-148628)



SOS-Lupus_Vindice#0974 posted (#post-148618)


Had a fair few similar games it does seriously feel off when you see the score sheet but they must have killed a lot more AI. While you guys got more players kills and thus more ribbons boosting your personal scores.



In the picture, they have 5 kills, we have 17 kills. Each kill grant 100 points, that means we have at least 1200 points over. Each assault ship grants 30 points. Are you seriously thinking they have 40-60 more assault ships (account for the score difference) killed when we are running them over like that?



Who knows maybe some bug with more assault spawning maybe the score itself is bugged.

Feels off as i said and should be looked into.

Had a fair few similar games it does seriously feel off when you see the score sheet but they must have killed a lot more AI. While you guys got more players kills and thus more ribbons boosting your personal scores.

'Eezer Goode 'Eezer Goode He's Ebeneezer Goode

'Eezer Goode 'Eezer Goode He's Ebeneezer Goode

'Eezer Goode 'Eezer Goode He's Ebeneezer Goode

'Eezer Goode 'Eezer Goode He's Ebeneezer Goode

He's Ebeneezer Goode

Muro is OP fast agile hits hard and has the hitbox of a small child while also having more hp than the other two.


Onager the supposed heavy AC is fat slow and has less hp than the medium so much for trade offs eh. It does hit dam hard though.


Nox is utter garbage and is going to kill your mouse. Gun struggles vs wet paper you are squishy as h.e.l.l and the philosophy of ships being slower as you go up the tiers really hurts it.

Only good thing I have to say about the Nox is it looks cool.


Muro needs a nerf Nox needs a lot of loving and the Onager is actually in a good place.

Read p2w lol'd hard disregarded everything else you had to say.