Gamatech#6679 posted (#post-233916) said:
There was similar problem with Fractured Space, but they summed it up pretty well:
Which would you rather? A match against premades, or a 1 hour wait time?
Matchmaking times are nowhere near as bad as that here of course, but you get the idea.
It wouldn't increase the wait time for solo or 2 person groups if it was done correctly. the only wait time increase would be for 3-4 person groups.
Its good to see that the DN devs are actually doing something to adress community frustrations though, I had figured they were of the same mindset as they were back at the beginning of 2017, where they were fine with driving players off because its THEIR game and THEIR vision. who remembers early 2017 dreadnought? Where losing a match meant losing a lot of money instead of gaining any, you had to pay repair costs at the end of every match and they were huge costs that could even drain the bank of a team who won if you weren't in the top 3 spots. And eventually if you had a pretty bad loss streak you'd be locked out of your Tier 3+ ships because you weren't making enough per match to repair your ships.
Then DN devs say "Oh yeah that was planned, its so you don't sit in your tier #+ ships and have to go to tier 1-2 ships"
Anyways, its good to see they've changeed from self-destructive behavior