Well gents it is a TORPEDO not a missile, so for a TORPEDO to fire up wouldn't really make sense because historically they were either fired from tubes or just rolled off the sides, not to mention it is a rather close ranged weapon so I believe they made it deploy like that so it could mainly be used as a "Hit and Run" device. I Find torps to be effective when used in conjunction with a jump drive or an ability reboot.
That's a silly position. Historically space ships don't float within a gravity well blah blah this isn't an exercise in realism.
This is one of the things that this ability is balanced around, if you can't align yourself to get a good nuke out it won't hit, and is quite likely to kill you.
Positioning and aiming is important for many things, your experience should've hinted at just that.
Ridiculous. Clearly there is a launcher on the opposite side. Aesthetically, functionally, and rationally smarter launches make sense.
There are plenty of cases where "Oh well, I won't launch because I'm not aimed" isn't acceptable. Coordinating fire against multiple targets, maneuvering around the right side of cover, and engaging ships that just warp in are a handful of cases where it is unacceptable to posit that the inability to rationally pop a nuke out the starboard launcher is an "aiming" problem of the user.